- COMIC: Gaming Overdose
- Mornin '15
- FEATURE: AT's Top 5 Silliest Moments in Metal Gear Solid 5
- New Expansions for EverQuest and EverQuest II
- Microsoft Buys Havok from Intel
- Tomb Raider Titles 80% on Steam
- Famitsu Leaks Laura Joining Street Fighter V
- NBA 2K16 Sells 4 Million Copies Worldwide
- Star Citizen Financial Woes And Insider Criticism
If you think developers relish the idea of an always-online requirement for their games in the name of precious, precious DRM, think again. After sources surfaced yesterday claiming that Durango, codename for the next Xbox, will require an always-online internet connection, developers have let their dissent be known as much as players have.
The storm started to swirl when Adam Orth, the creative director at Microsoft Studios, tweeted last night that he didn't understand why the always-online requirement was such a bad thing.
"Sometimes the electricity goes out. I will not purchase a vacuum cleaner. The mobile reception in the area I live in is spotty and unreliable. I will not buy a mobile phone," his first tweet started. He continued with, "I want every device to be 'always on'... Sorry, I don't get the drama around having an 'always on' console. Every device now is 'always on'. That's the world we live in. #dealwithit"
Manveer Heir, BioWare's senior gameplay designer, tweeted at Orth, "Did you learn nothing from Diablo III or SimCity? You know some people's internet goes out right?" He then followed it up with, "You've lived in LA, SF, Seattle... very connected places. Try living in Janesville, WI or Blacksburg, VA."
Orth foolishly responded with, "Why on earth would I live there?"
And then other developers chimed in. Rob Fearon tweeted, "Do Microsoft always leave their vacuum cleaners on? I don't understand."
"What completely weird arguments," he added. "I don't buy a phone from a provider who doesn't give me good coverage, I don't leave my hoover on always. And all my modern devices are always connectible, which is markedly different to 'always on' because they don't rely on internet."
Ben Foddy added, "People are asking the wrong questions about always-on. It's not 'what if my internet drops out?' - it's 'why do they want me to be connected?'"
So gamers, be slightly assured that you aren't the only ones annoyed by the possibility of the always-online requirement for Durango. It seems that at this point, only Microsoft is pleased with this feature.
|COMMENTS PAGE 1|
BACK TO TOP