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Development studio Stardock has announced Galactic Civilizations III, a new installment in the well-known strategy series. The game is being created exclusively for 64-bit PCs, and according to the devs "stays true to its core gameplay while adding new features including multiplayer, political intrigue, vastly improved visuals and much more." Check out the trailer:
The move to 64-bit architecture heralds a new era of game development at Stardock, said Derek Paxton, vice president of Stardock Entertainment. The technology allows players to experience a level of graphical detail and on-screen activity unprecedented in large-scale strategy PC games. It dramatically increases the size and scope of the maps, and opens the door for modders to add a virtually unlimited amount of new content to the game.
The shift to 64-bit evidently means a lot, as it has allowed the developers to incorporated more detail in the textures and models and it obviously imrpoved the "overall look of everything from the planets they colonize to the fleets they command."
Of course, this type of game, is just the ticket if you're into strategies like Master of Orion. Playing the original Galactic Civilizations was fun, although I do recall it having a rather steep learning curve and a few other drawbacks. Galactic Civilization II, on the other hand, was a massive improvement. At this point, we are keen to learn more about the third installment, but from what we can tell, Stardock is eager to satisfy both fans of the series and those who dig strategy classics.
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