- Large Dragon Age Inquisition Patch Coming
- Metal Gear Solid 5 Releases This September
- Slow Your Roll; There is No Valve Press Conference at 3p.m.
- Battlefield Hardline Premium Membership Program
- Final Fantasy X/X-2 HD Remaster for PS4 Officially Announced
- Fallout 4 @ E3 2015?
- Mornin '15
- Bombshell Reveal Trailer
- Skyrim Mods No Longer Have a File Size Limit
- Unreal Engine 4 Free for Everyone
- Dying Light Champion in UK
- Mortal Kombat X Mobile Card Game
- HTC Announces Their Own VR Headset
- Metal Gear Solid 5 Countdown Clock Appears
- World Asking for Half-Life 3, Again
- Trine 3 Announced, Trailer Released
Word has spread like wildfire that Jay Wilson, Game Director on Diablo III, has decided to switch projects inside Blizzard Entertainment. News has been arrived via Diablo 3 Forums and, as you'd expect it, it has sparked various reactions from fans:
The first thing I want to assure you all is that this will not negatively impact our ongoing support of Diablo III. The game was not made by one person, far from it, and the team that poured their passion and considerable talent into it isn't going anywhere. We have lots of things planned for the future, and those plans will carry forward as normal. I also won't be abandoning the team, and will remain available to them during the transition period while we determine who will take over duties as game director.
To that point, you shouldn't be surprised if you see a job posting for a game director on Diablo III, as we want to make sure we explore every opportunity to find the best possible leadership for the project. We're looking forward to finding this person and hearing what kind of fresh ideas they can bring to the table.
I'm proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.
I know some of you feel we fell short of our promise to release the game "when it's ready." While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn't mean we always make the right decisions, but if we made a mistake then I feel we've made an exceptional effort to correct it.
|COMMENTS PAGE 1|
BACK TO TOP