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Legend of Grimrock 2 Announced, Screens Revealed

Indie devs Almost Human have sent along the first screens and some info, introducing us to Legend of Grimrock 2. Expect the game to arrive some time in 2014 for PC and OS X. 

click to view full gallery

click to view full gallery

Ah, giving us a bit of outdoor action this time around. Sweet. 

According to the press release we've received the new shots show the "locations on the Isle of Nex, where the events of Legend of Grimrock 2 will take place. The Isle of Nex is a secluded island faraway from civilization, where the protagonist group of prisoners end up against their will. The party must solve puzzles utilizing new types of mechanics, face new deadlier, more intelligent monsters and explore dark woods, misty swamps, underground tunnels and ancient ruins in order to unlock the mysteries of the island. In Legend of Grimrock 2, the spellcasting and potion crafting systems have been greatly improved to make the game more accessible and fun to play. The skill system has been completely redesigned and replaced with a new perk-buy system that allows for more flexible character skill development. The game also features new spells and over a hundred new items as well as a new playable race, the Ratling and a new character class."

"With the success of Grimrock, we have had the privilege and luxury to listen to the audience, go through all the feedback and reviews and finetune all aspects of the game." says Petri Häkkinen of Almost Human. "At the same time we have carefully avoided changing the core game too much to stay true to its origins."

Check out our review of the PC RPG, Legend of Grimrock.

5 post(s)
Reader Comments
Un Om Bun [STAFF] Jan 27 2014, 09:33 am EST
I never finished the first one due to repetitiveness, lack of story and several irritating puzzles. If these problems are fixed, I'm in for part 2.
  optimus slime: Ditto.
Vader [STAFF] Jan 27 2014, 09:34 am EST
Yeah, the absence of a story also pissed me off.
barasawa Jan 27 2014, 11:21 am EST
It had a story, well, about a paragraph of fluff text. Hate to say it, but I know people that would complain about that being too much story, and then they'd complain about the lack of PvP.
I didn't say they had good taste or anything. :p
Dick_Swet Jan 27 2014, 12:13 pm EST
Announced how? It's known they are working on it for quite some time. Almost a year.
  CJ_Parker: "Announced" as in sent out an official press release,…
Dick_Swet: The game was officially announced in february 2013 so…
CJ_Parker: Dude just check and lots of other gami…
Vodoo Jan 28 2014, 01:37 am EST
i concur on the irritating puzzles but the lack of story isn't really an issue.

i mean seriously, dozens of rogue-like games have been released in the past few years and people have been drooling over them because they were hungering for the old-school gameplay. i view LoG in the same way.

i will finish the first game this year if it kills me and i can't wait for the sequel.


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