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Metro: Last Light Devs Focusing on Single-Player Only

The development studio behind Metro: Last Light -- the sequel to -- Metro 2033 -- won't include a multiplayer feature. It appears that they decided to devote all of their attention to developing the single-player campaign.

Here's a segment from 4A Games' post:

Throughout the development of Metro: Last light a small, dedicated team had been working on a number of multiplayer prototypes. After E3, we decided to fold this multiplayer team back into the main group and focus 100% of the studio's resources on the single player campaign. As a result, Metro: Last Light will not ship with a multiplayer component.

Your response to our E3 demo made it very clear that although there was a lot of interest and intrigue around Metro's multiplayer, the single player campaign is what the fanbase cares about the most.

We feel this is the right decision for the game and have put together a brief Q&A with a few more details below, hopefully they answer many of your questions. Thank you for being a part of our community and as always, we'd love to hear your comments!

Q: You said Metro will not ship with multiplayer. Does that mean we might see Metro MP as DLC or a standalone release at a later date?

A: Right now we're 100% focused on the single player campaign and not thinking beyond that. We don't like throwing away work though, it's a project we could potentially return to after Metro: Last Light ships.

Hear that, Rob Pardo?

20 post(s)
Reader Comments
EricHalfBee Oct 13 2012, 08:42 am EDT
They've got the right idea - make us a great 1P game.
Ftmch Oct 13 2012, 08:55 am EDT
Oh yes! Good decision.
Avus Oct 13 2012, 09:38 am EDT
This is doing it wrong..... according to Blizzard
Breedy_Mcfluff Oct 13 2012, 10:03 am EDT
Well, any developer who is willing to focus totally on single-player AND not put a leash up your ass every time you want to play it can be considered superior to Blizzard in my book.

Looking forward to this one.
Reikhardt Oct 13 2012, 11:07 am EDT
Good call and good to see a dev taking a tough decision to make sure they ship the best game they can.
Ballistica Oct 13 2012, 11:11 am EDT
I think the days of tacked on MP are over now. The cost of games is so high that spending 10-20% of your funding to put in a feature that no one will play and no one is buying the game for doesn't make any sense. I think the Spec Ops devs said they were forced to do a MP portion. No one played it and the money that went into it could have gone into more SP features (I liked the SP game) that would driven sales. This will now be the norm, and that is a good thing.
Terminator Oct 13 2012, 11:20 am EDT
I applaud them for focusing on Single Player. There is too much multi-player GARBAGE coming out these days. We need single player games!
Un Om Bun [STAFF] Oct 13 2012, 03:39 pm EDT
LostPcGamer Oct 13 2012, 04:42 pm EDT
Well it's more like THQ can't fund the extra development but yeah this is good news.
Dean_Demon Oct 13 2012, 04:57 pm EDT
I for one am totally delighted by this news,all the games i have ever worked on have all been SP and seems to be a dying breed in the modern gaming era.
  Cheddar: I really wish you would quit pretending to be a game …
BmmB: Yeah, or if you, by any remote chance, are a game dev…
Dean_Demon: For your information i have in the industry since 198…
Terminator: I really wish Cheddar would stop pretending to know e…
Morkrul: i really wish you guys would stop being pricks to eac…
Cheddar: When I see someone on the internet constantly go out …
Dean_Demon: Hey i can give you my birth certificate if it helps a…
EricHalfBee: @Demon, you shouldn't sign off just because someone h…
Terminator: Dean_Demon, don't let Cheddar get to you. Just ignore…
Reikhardt: Same as the above, I like reading your comments and I…
ZeroWolf Oct 13 2012, 06:08 pm EDT
Word on the street is, Spec Ops:The Line, Skyrim , Dishonored and this game are going after Pardo's head.
QuickBrownFox Oct 13 2012, 07:57 pm EDT
so... 10 hours of playtime and then you'll never play it again.
  Ballistica: Cool. $6/hr for entertainment is a steal. A movie i…
Cheddar Oct 13 2012, 08:12 pm EDT
Speak for yourself, pal. I've played through Metro 2033 three times.

Oh and btw, each time took much longer than 10 hours, too (first play-through was probably around 20-25, the other two were probably around 15 or so).
Cheddar Oct 13 2012, 08:18 pm EDT
In my opinion, a game should either be fully MP focused or fully SP focused.

9 times out of 10 when a game tries to do both, either a.) the SP campaign is forgettable, tacked on bullshit that can be finished in a single afternoon, or b.) the MP aspect has almost no players logged on two weeks after release.
  LostPcGamer: I agree. Publishers want to appease everyone for more…
Terminator: Agreed Cheddar. Games need to be 100% single or 100% …
MiguelZatoichi Oct 13 2012, 09:03 pm EDT
i like my porn in multiplayer usually. and a bit of story line helps the excitement and if only they could do open world..
KraGeRzR Oct 14 2012, 04:43 am EDT
Yes yes, wonderful news. Not surprised in the slightest.

Pandering diluted hyped saccharine safe and sanitized baby toys is a phenomenon unique to American entertainment.
Morkrul Oct 14 2012, 07:43 am EDT
Terminator Oct 14 2012, 09:37 am EDT
^ I second this. Fuck Blizzard and their fucking MMO's!
Cheddar Oct 14 2012, 10:38 am EDT
Okay, guys, I've been thoughtlessly guilty of doing this too in the past, so I understand, but... please don't refer to it as "MMO".

You're just saying "massively multiplayer onlines".

Throw a 'G' on there, and we're good.
touretul Oct 14 2012, 02:01 pm EDT
I didn't play a multiplayer from Quake 3. Wait...
I played also Grid. But that's all, damn it. I swear to GOD.


Easily fill in your friends' emails to send them this page.

Which multiplayer shooter have you picked?

Neither, single-player FTW!
What are those? Never heard of them.
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