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Modern Warfare 2 'Stimulus' Sold 17M, Second DLC Soon
Uros "Vader" Pavlovic
06:57 am EDT @ May 08th, 2010
During its financial conference call yesterday, publisher Activision officially
confirmed that the Stimulus DLC for Call of Duty: Modern Warfare 2 sold 17 million
units. Unsurprisingly, a second DLC has been mentioned, currently slated for
a release later in 2010.
Well, all of this is pretty much unexpected, seeing as we're talking about one of the most popular games ever released. Amazing, and once you're done with the incredibly short single-player campaign, you're left with a solid multiplayer mode. But that's just it. There's nothing really revolutionary about this game and yet it continues to sell like crazy.
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wereas bf is offerin dlcs for free
Unreal!
Silly shaped rubber-band bracelets, that fit snugly around your wrist, help the players to maintain their focus on the gameplay.
They also add to the seriousness of the gaming experience and come as a fitting replacement for the infamous Night Vision Goggles.
Plus I didn't think that there could be a map with more camping than Derail, but Overgrown has taken that crown without a doubt.
This to me is very bad implementation, as you should never lose the ability to play the core game (maps), just because you bought new ones, even if this happens only for a day. As I have no way of knowing if the add-on maps will ever allow players to choose the type of game mode they wish to play on them, I doubt I will buy new maps in the future having been disatisfied on how these latest ones can't be played by choice (unless you want to constantly join - quit - join - quit - join...... until the MP game mode you are interested in playing comes up).
the xbox360 doesn't need a loophole, as it is a loophole for piracy. @finaleve
there actually is a hack out there (china) which microsoft can't detect on live ;) and u can even update the firmware (u can change the CPU ID of a clean (non hacked xbox360).
It's obviously a moot point though, because it doesn't change the fact that far fewer console gamers than PC gamers are ultimately willing to hack their consoles and void their warranty, either because they lack the savvy to do it or because they'd just rather not take the risk.
On the PC, however, there's no risk at all to piracy. You don't have to hack your hardware and there's never any risk of MS or Sony releasing an update that detects new hack methods and perma-bans you from ever doing anything online again until you get new hardware.
Anyway, stewie, you'd like to think the PS3 is somehow less hackable than the 360.
Dream on, idiot.
It's just delightful (read: nauseating) how Activision can ridiculously overcharge for their DLC and yet still achieve massive sales.
This is why it's pointless to whine about DLC. You guys can hate on it all day long, but examples like this prove that the vast majority of the market doesn't care, and happily puckers up its asshole to get sodomized.
If the market bears it, it won't ever change.
as for 1 PS3 game u could download 4 to 8 xbox360 games.
donkey brains, i am just stating a fact that it is a massive problem on the xbox360.
goes to show who's a biased little trollboy.
:)
Bad deals such as a 15 dollar multiplayer map-pack that's mostly just ported maps from the previous game.
If it doesn't sell, it won't be sold.