- Ryse Confirmed as Xbox One Exclusive
- Battlefield 4 Will Be Available this Holiday for Next-Gen
- Call of Duty: Ghosts Xbox One Media
- Forza Motorsport 5 Xbox One Screens & Trailer
- Xbox One Specs
- Mornin '13
- No Backwards Compatibility with Xbox One
- Xbox One Does NOT Have to Always Be Online
- Call of Duty: Ghosts Shown On Xbox One, Timed-Exclusive DLC
- Halo TV Series Announced
- Watch Live TV with Xbox One [Updated]
- Microsoft Announces Its Next Console: Xbox One
- REVIEW: Metro: Last Light
- Peter Molyneux's Godus Going Mobile
- Mornin '13
- Forza Motorsport 5
Trailer - Call of Duty: Ghosts
BTS Trailer - The Last of Us
Death & Choices Dev Diary - Batman: Arkham Origins
Trailer - Resident Evil: Revelations
Launch Trailer - The Elder Scrolls Online
Gathering And Exploration Dev. Diary - Gran Turismo 6
Debut Trailer
- Far Cry 3
Patch 1.05 - Assassin's Creed 3
Patch v1.02 to v1.03 - Far Cry 3
Patch 1.04 - Far Cry 3
Patch 1.02 - Ghost Recon: Future Soldier
Patch 1.4 to 1.5 - Max Payne 3
Patch v1.0.0.56 - Max Payne 3
Patch v1.0.0.55
Also, I don't know if Microsoft is to blame for fucking up Fable or Peter. I'm guessing MS wanted to continue the franchise in the direction it was going and Peter wanted to incorporate something "different" and that's where things went pair-shaped. Of course, it may be Peter's fault entirely. Who the hell knows... It doesn't matter. What matters is that games like Fable are becoming relics of a by-gone era and now the industry's becoming crammed with over-ambitious user-funded projects and it may still be a while before history shows that Kickstarter is a good way to develop games. It may be easier for small devs to fund their projects, without publishers ever having to meddle in the creative process. That's what we're all hoping.
Just realized I willingly calling myself an asshat. Happy now?
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I don't think you did overreact. This model of funding is potentially very promising for the development of new groundbreaking or risky games, but the devs must put foward something much more substantial for potential investors.
If they went to a traditional publisher with this, they'd be laughed at.
Granted, Double Fine started it all and there's wasn't 'all that', per-se, but you have to start somewhere. Then along came inExile wanting to do Wasteland 2, but that had already been planned out for a while and it had a constant stream of updates.
So far only RPG's have gotten through with nothing but concept art and ideas, with the only exception that comes to mind being Legends of Eisenwald - they were pretty much already in alpha and just needed money for the home stretch.
As far as Peter Molyneux... he's got that whole Molyneux-effect thing going on. PC gamers feel betrayed, whether because of him or Microsoft, who knows... but they do. Besides extreme enthusiasm that causes him to spew blown-up promises, many people's latest reminders (PC gamers, more accurately) of Mr. Molyneux are of the entire Fable clusterfuck, from 1 through 3... and how we kept getting shafted.
Literally.
We should take some care that Kickstarter doesn't end up dominated by slick PR pitches that are as bad as publisher trailers or ends up as a preorder service for nearly finished AA games.
That seems what people want. There now I come off as an asshat but don't really care.
I stopped caring about that guy after Fable II. He still makes video games?
http://www.youtube.com/watch?v=lhepQ98cs8c
And look at that fuckable piglet !