- Dragon Age Inquisition Delayed to November
- Assassin's Creed Unity Experience Trailer
- Gearbox Promises Borderlands 3 Will Happen
- Facebook Officially Owns Oculus Rift
- Riot Games Clearing Out Toxic League of Legends Players
- No Plans for Spec Ops: The Line Sequel
- REVIEW: The Wolf Among Us
- Halo Composer Triumphs in Legal Battle Against Bungie
- Mornin '14
- Activision Announces Skylanders Trap Team Dark Edition
- Doom 4 Reveal Aims to Stop Negative id Chatter
- Destiny Beta Offline Until July 23rd
- Oddworld: New 'n' Tasty Launch Trailer
- New Photo Mode for The Last of Us Remastered is a Day One Patch
- Dark Souls 2 Gets Colossal Patch
- Naughty Dog Says Not Creating a The Last of Us Sequel Would be a 'Disservice'
- Maxis Job Ad Mentions New Project
- Watch Dogs Best-Seller in UK... Once More
- Assassin's Creed Unity
Assassin\'s Creed Unity Experience Trailer 1 New Engine, New Gameplay
- Oddworld: New 'n' Tasty
- The Walking Dead: A Telltale Game Series - Season 2
The Walking Dead Season Two Episode 4 Trailer, Amid the Ruins
- Hyrule Warriors
Hyrule Warriors Zelda Wind Waker Trailer
- The Long Dark
Man, it appears we're in for one boring gaming summer. Apart from The Last of Us, which is PS3-only, there's really not a lot on the horizon to get us through the approaching trimester of laziness and sweat. Once again, we'll be rummaging through our own game archives, simultaneously trying to dig up something via those Steam discounts just to get that much needed gaming fix.
While we're on the subject of fixes, Metro: Last Light needs a lot of fixes - on the PC.
Yeah, yeah, the review's going up today, sorry it's taking me so long. I have no excuses this time. Well, only one... Um, I forgot what it was now. Anyway, the review's definitely, definitely going up today.
Another thing that's been worrying me, apart from the sheer sensation of a potentially tedious, hot bloody summer, is the fact that everyone, and I do mean everyone, in the game development business wants to play it safe. Even Peter Molyneux who was always keen to experiment with all sorts of ideas. Sure, most of the time he didn't make any sense at all and it felt like he was smoking top-class weed instead of actually making an effort with the game he's working on, but still I respected him in a way. Now, even Molyneux is going mobile (you're about to find out in minute when I post the news).
Developers, as I have explained many times, need to grow some balls... hairy ones. As soon as possible too.
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