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For crying out loud! For the past two days, I've been having what now seems like a hopeless debate about books vs. video games. What started as a simple discussion between friends, amounted to a furious debate about what's art and what isn't. Art is always a diffucult subject because it's easy to lose the thread of the debate and just go into a pointless argument about individual taste. Being as open-minded as I possibly could, I immediately accepted the fact that books are something that stimulates the human mind in a unique way. Books vs. movies or books vs. video games? Books are almost always the better choice, right? Of course. But that does not necessarily mean that video games cannot and never will be art - yes, that's the argument I faced during the discussion: video games will never become "true art." That's where I snapped. "True art?" Great minds have been trying to ponder what art is for centuries. Sure, I'll always give books the priority over TV, movies and games. But I refuse to accept the fact that people know what they're talking about when they haven't experienced the mysterious beauty of Limbo, the intriguing caracterization in KotOR, the absurdly compeling lore of the Warcraft universe and so on.
Games like Minecraft, Antichamber and even Mirror's Edge cannot be called art. They certainly aren't flawless as video games. But even if you dimsiss them and just refuse to even give them a shot, there's one thing you cannot deny: every one of those is a bold experiment. Develoepers are taking chances at least. And that's worth something and it may take us to a whole new journey one day. So, call it entertainment, call it art, call it fun, call it wasting time. Call it whatever the fuck you like.
People are so judgmental and they speak so confidentally about video games with prejudice and anger. Personally, I have wasted a lot of my time with countless, stupid video games. At the same time, I wasted a lot of my time reading books I was told were good, but turned out to be shit. I've read some truly great books and played some memorable games and I'm grateful for those experiences.
Games carry the stigma of being "for kids" or "mindless shooters" or "pointless MMO grinding" etc. These days, there's way more to it than that. People are possibly too scared to give games a try, becuase they just might have too much fun and there's more to life than having fun. I think most people are quick to dismiss games because they don't understand them. It's easier to deny something completely when you don't know how it works, as opposed to taking the time to understand how it actually works.
Additional note: I apologize for the wall of text
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