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New Civilization V PC Patch Released
Filed under: CIVILIZATION V, STEAM, PATCH
The latest patch for Sid Meier's Civilization V (applied via Steam) offers a variety changes, including the following:

[UI]

- Prevent creating duplicate great people by lagging the free great person UI.
- Yield Modifiers of buildings from policies are now shown in the tooltip of that building in the choose production UI.
- Production tooltip in CityView now displays the production penalty (usually -10%) for when the player has too many units than they can support.
- The checkboxes for the mini-map panel now correctly reflect the state of the options (even if these options were toggled while the panel was hidden).
- Unhappiness is now broken down between regular population and population from puppet cities.

[GAMEPLAY]

- Slightly reduce the bias to sneak attack.
- "City must not be in Plains" requirement for Stone Works now functions properly.
- Killing Barbarians inside a City State's borders with a ranged unit now correctly rewards the player with influence.

Of course, there's a whole lot of updates we didn't mention here. Read all the changes here.




1 post(s)
Reader Comments
LostPcGamer [mail] Aug 12 2011, 02:17 pm EDT
I see this abomination is still alive and growing.
  Alchi: What are you talking about?
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