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When DICE isn't kicking other consoles while they're down, they're still fixing Battlefield 4. The next fix is the rubber-banding issue that numerous users have complained about since the game released. When servers are strained, some players get flung around the map, especially in 64-player matches.
"We’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience," DICE promised. "As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a top priority for us to solve and we expect to have the solution very soon."
And then they'll get on to the other fixes.
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