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Several themes have developed over the course of this lengthy and dramatic gaming generation, one of which is the importance of multiplatform games. Exclusives have become less commonplace as developers have sought the increased revenue of releasing to more than one platform. Sony has taken note of this and plans to completely turn around the PlayStation's reputation as a second-rate multiplatform console.
While speaking with 4Gamer.net, Sony President Shuhei Yoshida shared his ambition for making the PS4 the leader for multiplatform titles. He said:
We need to make sure users consider the PS4 version to be the best and the one that they want to play.
That might mean that the graphics are better, the controller is more comfortable, or the point I mentioned earlier about the console being more user-friendly, like you don’t have to turn the power on and off or you can switch between your game and Netflix at will.
Judging by early PS4 specifications and rumors of the next Xbox, Sony might be in prime position next generation. Its choice of going with a unified platform that ditches the conventions of the PS3's Cell technology were specifically decided upon with developers in-mind. Its advanced GPU is also likely to be the most powerful of the competition giving it the high potential it needs going into the future.
But there are other factors, too, one of which is the console's install base. Developers are increasingly conscious about whether or not their investment on a platform is worth it; some developers have already ditched the Wii U following poor software sales despite its 2GB of RAM. The PS4 has to sell well in order for its multiplatform titles to receive a healthy amount of attention during development. If it performs well enough then companies who have made Xbox their lead platform during the last generation may reconsider.
Sony is going into the next generation understanding how important the multiplatform edge is, and understanding is the first step to execution.
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