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Sony is ready to rock, are you?
Mark Cerny, PS4 lead architect, shared with Gamasutra that the PS4's developer-friendly hardware has had a very positive impact on the launch library. He said:
The launch lineup for PlayStation 4 -- though I unfortunately can’t give the title count -- is going to be stronger than any prior PlayStation hardware.
Truthfully, that's not saying much. The original PlayStation relied heavily on Ridge Racer and Rayman while the PlayStation 2 called upon SSX and a wealth of average titles to attract consumers to the next-gen. The PlayStation 3 not only had a bad launch but a bad starting year with several of its most heavily advertised games having been pushed into the distant future leaving Resistance and some awful ports to do the hard work of selling the $599 U.S. Dollars console.
As it stands now, the PS4 only has a decent launch lineup. Killzone: Shadow Fall looks good, but the series hasn't been known for carrying the Sony flag. Almost nothing has been shown of DriveClub, a racing game which could have a profound impact on console sales at launch. Everything else is either multiplatform (i.e. Watch Dogs) or unconfirmed for launch (i.e. The Witness). Judging by the confidence of Cerny, these unconfirmed titles will probably soon be confirmed for the holiday season.
Sony's going to need a launch library better than ever before if it wants to push the PS4. Unlike the consoles which came before it, it doesn't have the extra gizmos to attract sales. The PS2 sold millions with its DVD capabilities alone, while the PS1 was able to produce never before seen experiences with full-motion video due to its new CD format. The PS4 might be capable of playing blu-rays, but standalone blu-ray players are actually affordable unlike when the PS3 came out. But in the end this is good for gamers because what they want more than ever is a focused gaming console, nothing else.
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