- Jade Raymond Leaves Ubisoft
- Call of Duty: Advanced Warfare System Requirements Revealed
- Poltergeist: A Pixelated Horror Releases Tomorrow
- In The UK, None Shall Pass... But FIFA
- New Borderlands Game is Top Seller on Steam
- First Expansion for FFXIV Announced - Heavensward
- Mornin '14
- COMIC: Inquisitive Xenomorph
According to French website Le Portail du Jeu Vidéo, Ubisoft Montpelier is working on a 2D Prince of Persia using the engine from Rayman Legends. The report is not confirmed at this time, but here is a translation of what they are saying, thanks to the good people at Blue's News:
Not sure! According to our sources, a new Prince of Persia is in preparation (certainly in local Ubisoft Montpellier). This is a 2D title that carries the same engine as that of Rayman Legends with apparently bluffing animations details. The game uses the same techniques of animation in the last Rayman , ie the prince's body is divided into several parts (torso, pelvis, leg, shin, foot, forearm, hands, etc..) that can be animated independently of each other. This provides a real diversity / credibility in the postures and movements of the hero. The quality of the work is to believe in a 3D modeling both transitions are fluid and feel well made ‹‹volume. Prince - shirtless, dark complexion, medium brown hair - can run, hit the sword or jump against the walls. The usual array so.
Chapter assumptions - pending a formal response - Ubisoft seek to revive the series of Prince of Persia in abandoning adventures in 3D, as did Rayman Origins in 2011 Opting for a 2D game would also do. not impinge on the flat bands of Assassin's Creed and Watch Dogs while providing a quality alternative to the excellent Rayman Legends ( métanote 89% on PJV ) in the catalog of a publisher who knows diversify its horizons.
Would you be interested in a 2D Prince of Persia?
|COMMENTS PAGE 1|
BACK TO TOP