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Skyrim Patch Causing Problems, Workaround Already Here
Uros "Vader" Pavlovic
01:57 pm EDT @ November 22nd, 2011

Some of you who are playing The Elder Scrolls V: Skyrim on PC may already know that a patch has been rolled out for the popular RPG. While the patch fixed a number of problems it also caused one major problem.
Basically, what happened was that the game can no longer be hacked to run in so-called Large Address Aware mode, which was utilized by a lot of players as a solution to crashing issues and texture corruption problems.
Skyrim Nexus (God bless 'em) posted a workaround for this, pointing to a new way to make Skyrim Large Address Aware, thus allowing systems to make use of the entire 4GB of virtual memory address space while playing.
Thanks, Blue.
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Don't get me wrong, it runs great once you get IN the game, but getting there will test your patience to the limits.
My hats off to you, EA. It's not easy walking backwards.
I get updates at my leisure, and I can play the game in the meantime. Did I mention modding is much easier?