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Since Bravely Default has been so successful, Square Enix thinks that maybe they should get back to creating more great JRPGs.
"If you focus too much on the global aspect, you might lose sight of who you're actually making the game for," Yosuke Matsuda said to Nikkei Trendy in an interview. "For example, if you look back at 2013, we've had some home console games made for a global audience that struggled.
"When we developed console games with a worldwide premise, we lost our focus."
Bravely Default's success greatly surprised the company, showing them that niche games meant for a Japanese audience can be loved by worldwide audiences.
"So, as for the AAA titles we're currently developing for series, we basically want to go back to their roots and focus on the core audience, while working hard on content that can have fans say things like 'this is the Hitman we know'. I believe that is the best way for our development studios to display their strengths," Matsuda continued. "In the past, when we developed console games with a worldwide premise, we lost our focus, and not only did they end up being games that weren't for the Japanese, but they ended up being incomplete titles that weren't even fit for a global audience.
"On the other hand, there are games like the JRPG we made for the Japanese audience with the proper elements, Bravely Default, which ended up selling well all around the world."
Square Enix is currently developing Final Fantasy XV, Deus Ex, Hitman, and Tomb Raider, but after that, maybe then they'll focus on a JRPG that will be successful.
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