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S.T.A.L.K.E.R. Call of Pripyat Gets Makeover
Uros "Vader" Pavlovic
05:23 am EDT @ March 08th, 2011
The FPS from GSC World is getting a rather neat update from a mod group, in
other words by loyal S.T.A.L.K.E.R. fans. S.T.A.L.K.E.R.
Call of Pripyat Complete mod adds a variety of improvements, including bug
fixes, graphical perk-ups and so on. Visually, you'll see more detailed environments
and richer texture patterns, the game receives 11 weather cycles (in addition
to 26 weather sky cube textures), distant scenery texturing, a greater number
objects visible on the horizon, and more.
The screens from the Call of Pripyat Complete:
You can view the full list of enhancements below:
- Distant scenery texturing and an increased actor visual distance that put the player in the middle of a large open world, rather than the previously “enclosed” map
- 11 dynamic weather cycles (compared to only four in the base game) including a unique probability factor for each different game environment area
- 26 Complete Weather and 123 AtmosFear new photorealistic sky cube textures
- Authentic scenery recreation using our original photographs of the Russian industrial town of Mednogorsk, which represents how Pripyat once was
- The Jupiter and Pripyat game areas feature the Chernobyl nuclear power plant, the Limansk radar and the Red Forest Brainscorcher visible on the horizon line
- High resolution nighttime constellation map and full moon
- Dynamic Depth of Field that changes according to weather conditions
- AtmosFear Emission sequence with dramatic scenery and a complex shockwave particle system
The announcement trailer for S.T.A.L.K.E.R. Call of Pripyat Complete is also available:
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Thoughts on this horrible dilemma, anyone?
Looks good for an inde/low budget game, perhaps.