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Star Citizen Combat AI Trailer
Filed under: STAR CITIZEN
Accompanying the recent Pilot AI trailer, which showcased basic craft movement, this one demonstrates AI combat reactions. Check it out (this, by the way, is also work in progress):



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7 post(s)
Reader Comments
S.Plissken Nov 19 2012, 12:26 pm EST
Crap and it was going so well, really hope those weren't supposed to be "lasers"
Ravenitrius Nov 19 2012, 12:38 pm EST
What do you expect from Work in Progress? I'm sure they will get better when time goes by.
RenegadeCZ Nov 19 2012, 01:47 pm EST
Agreed. This looks very nice. Haven't played a game like this since Freelancer!
Whisky Nov 19 2012, 01:54 pm EST
2014, ugh. Wants it NOW
S.Plissken Nov 19 2012, 02:16 pm EST
Dont get me wrong i cant wait for it myself, i backed it on day 3 lol.. Its just most game laser weapons bug me for being so wrong
Breedy_Mcfluff Nov 19 2012, 03:53 pm EST
Two or three years. Fuck my life, it is terribly lame to see EA shit out another Dragon Age, Battlefield, and Activision piss out some more Call of Duty and brony games until this game comes out.

My god.
barasawa Nov 20 2012, 10:08 am EST
Hope they don't do asteroids like the old Wing Commanders did.
Those games did them as a shell around you that spawned rocks that traveled directly at you at a speed based on yours.
I found the best way to dogfight in an asteroid field was to 'sit & spin'. That's cut engines to 0, and spin in place to target foes. Normally, the enemy rarely hit a rock, but with sit & spin, they ran into them all the time, while I never did.
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