- COMIC: XCOM The Healing Process
- Evenin '13
- SimCity's Amusement Park Pack Leaked, Releases May 28th
- Metal Gear Rising Revengeance Re-Confirmed For PC Release
- Game Gear Games Coming to 3DS eShop
- Nintendo Open E3 Gaming Doors to Public at Best Buy
- The Wonderful 101 Gets a Release Date
- GTA 5 Screens - Cars, Motorbikes and Scuba Diving
- Black Ops 2 Uprising DLC Ships
- Driveclub PS4 Screenshots
- The Elder Scrolls Online Gathering & Exploration Video
- Mornin '13
- The Elder Scrolls Online
Gathering And Exploration Dev. Diary - Gran Turismo 6
Debut Trailer - Batman: Arkham Origins
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City\'s most dangerous - Metro: Last Light
Launch Trailer - Resident Evil: Revelations
Panic Dev. Diary - Command & Conquer
Beyond the Battle Dev Diary - Assassin's Creed 4: Black Flag
True Golden Age of Pirates trailer
- Far Cry 3
Patch 1.05 - Assassin's Creed 3
Patch v1.02 to v1.03 - Far Cry 3
Patch 1.04 - Far Cry 3
Patch 1.02 - Ghost Recon: Future Soldier
Patch 1.4 to 1.5 - Max Payne 3
Patch v1.0.0.56 - Max Payne 3
Patch v1.0.0.55
"We're committed to: about every six weeks, doing a major update for the game -- which would be a new Warzone, a new Operation, a new Flashpoint, a new event -- and to doing that on a really frequent cadence, every six weeks. So we're going to stick to that," BioWare Austin general manager Matt Bromberg said.
Matt also hopes that BioWare's moves will encourage players to return to the game. "Subscribers who have lapsed are already qualified to get Cartel Coins, which will be the in-game currency in the game once free-to-play launches," he explains. "So you get credit, not just for becoming a subscriber now, going forward, but also for all the time that you were a subscriber, you get more credits and more coin. So we're hoping that that will encourage people to come back to the game and try it now."
I dunno... Does this motivate you guys to keep playing? Or to come back to the game, if you've already stopped playing?
Via AusGamers.
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Amusing that the story part wears off far sooner than the combat.
I would have focused much more on the gameplay and would have tried to make a proper combat worthy of Star Wars and Jedi.
The same I would have done with all those worlds that just look lifeless. Bad, bad art direction and game design.
And not to mention they took a huge dump on the Star Wars lore.
-the content gets rushed out due to time constraints and turns out buggy as hell
-the content is delayed to fix it properly before release.
-it ends up on time for the first while but devs fail to iron out many bugs and exploits and it turns into an accumalation of crap that cant be fixed properly
Either way the end result is a really pissed off playerbase, very risky considering the game is already on a troubled path.
Oh and yeah I haven't played it yet. I guess I may give it a shot when F2P happens.
" Because Bioware's storytelling sucks."
Are you kidding me? Bioware is the single best RPG storyteller in gaming history, and they told this story perfectly. I've played 5 classes to 50, and I have enjoyed the storyline each time. I'm a avid Star Wars fan, and own every book ever made. Each story I have experienced in TOR feels just like a book from the series, but with interactions.
And how do you figure they took a huge dump on the lore? The game happens way before the movies and the majority of the books. They can practically do what they want. Personally, I love how they added a Battlestar Galactica feel to it. In this part of history, its Empire vs Rebels (Basically), and in 10-20 thousand years, it repeats again. All Along The Watchtower (Hendrix version, of course) anyone?
-Reddawg99
But 5 classes to 50? You gave me enough proof right there, to let you be.