- Steam Christmas Sales - Day 2
- FEATURE: Assassin's Creed Unity OST Review
- Larian Working on New RPG With Divinity Engine
- Far Cry 4 DLC in January
- Star Citizen Dev Salutes Elite: Dangerous Dev
- Minecraft Creator Buys A House
- Mornin '14
- Steam Christmas Sales Kick Off, Here's the First Batch
- Call of Duty Advanced Warfare Now Has Daily Challenges
- Square Enix Showcases 14 Playable Characters for Final Fantasy Type-0 HD
- Play Info Quest II, A Mojang Game Series
- Evolve Open Beta will be Xbox One Exclusive
- Telltale's Next Episodic Game is Based Upon Minecraft
- REVIEW: Halo: The Master Chief Collection
- CoD: Advanced Warfare Customization Items Trailer
- Bloodborne - Brand New Screenshots
Gamefront conducted an interview with Fumihiko Yasuda and Yosuke Hayashi from Team Ninja's, who talk more about Nintendo's next-gen console. The folks at Team Ninja said that the Wii U console is "very easy" to develop for, similarly to PS3 and 360 system (Hm, the PS3? I thought that one was a real pain in the neck for developers... ).
Anyways, here's the word straight from the people who are developing for the Wii U: "Nintendo asked us what we would want from the hardware. And when we gave them our feedback, we could see that they really listened and made changes," comments Hayashi.
"The hardware is currently changing constantly," adds Yasuda: "The control via a touch screen is like the Nintendo DS, we worked on the NDS with Ninja Gaiden Dragon Sword, and we would like to take some elements from it and install them in the U Wii version of Ninja Gaiden 3."
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