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The Order: 1886, as you may remember, is a PS4-only game from Ready at Dawn and Sony Santa Monica. The November issue of Game Informer published a 12-page preview of the upcoming game. Here are some of the juicy details:
- The Order is Ready At Dawn's "most ambitious project" to date
- The studio began work on its own new engine in 2009, which "takes full advantage of the new capabilities of the PlayStation 4"
- GI states The Order: 1886 has "the most stunning in-game visuals we've ever seen"
- All of the visuals shown in the reveal trailer represent The Order's in-game visual fidelity. The characters seen in the trailer are in-game models, as are the weapon effects and other visual effects
- Ready At Dawn showed the same trailer but dynamically altered the light sources on the fly and moved the camera to new angles
- "Filmic presentation" is a central focus for the studio, so the player's view is very much like it would be in a third-person shooter, but it's closer to something used in a big-budget movie
- The studio is aiming to capture a more "organic" feel using the camera style to better represent the setting
- Everything in The Order is modelled with soft-body physics, which means it reacts authentically to external forces
- Soft body makes effects such as "bending and morphing a metal beam in reaction to a powerful magnetic force, or making boards of a ramshackle wall buckle before splintering when pressure is applied" possible
- The Order's script is written by the studio boss Ru Weerasriya and Kirk Ellis, script writer of John Adams
Read more about the story, gameplay and the setting.
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