- Final Fantasy Type-0 HD Heading to PC
- Indie Devs Lose Most in Ouya Buyout
- Square Enix Says Rise of the Tomb Raider Exclusivity Wasn't Easy
- Bethesda Literally Cannot Make More Pip Boy CEs
- Street Fighter V Beta Still Doesn't Work
- FEATURE: Transformers Devastation
- Mafia 3 Officially Confirmed
- Mornin '15
- The Terminator is a Playable Character in WWE 2K16
- Fight, Stealth, or Talk Your Way Out of Boss Fights in Deus Ex: Mankind Divided
- China Completely Lifts Ban on Consoles
- Numerous Steam Accounts Hijacked Last Week
- Voting Poll: How Do You Procure Your Games
- Razer Buys Ouya, Co-founder and CEO Resigns
- UK Sales Charts Welcomes Rory
- Playing PS4 Games, PC-Style
- Rocket League Captures the Hearts of PC Gamers
During Ubisoft's 2013 fiscal earnings call, the company confirmed that the THQ Montreal project codenamed 1666 has been "suspended for an undisclosed period of time." Ubisoft CEO Yves Guillemot also commented on the friction between Ubisoft and Patrice Desilets, the Assassin's Creed creator who was the head of the project before his termination last week.
"After more than two months of discussions with him [Desilets], we couldn't align our vision both on product development and team management, so consequently our collaboration has ended," Guillemot said.
1666 is the codename of a project that initially began at THQ Montreal, which was later bought by Ubisoft in the THQ asset auction in January. We know little about the project other than it was under Desilets. At least now we know why he was suddenly fired from the company last week.
|COMMENTS PAGE 1|
BACK TO TOP