- Respawn Shows off Map for Titanfall Expedition DLC
- CoD Gamer Loses Scares, Reports Opposing Players to Police & SWAT
- Ambitious Writer Goes to Kickstarter for Novel on History of EVE Online
- Free-to-Play Soulcalibur Game Currently Unplayable
- Watch Dogs 9 Minute MP Gameplay Trailer
- Mornin '14
- 2D Prince of Persia Plot Thickens
- Lords of the Fallen Dev Says It's Harder to Have 1080p Resolution on Xbox One than PS4
- Fans Could Bring About SNES Remix and GBA Remix
- REVIEW: The Elder Scrolls Online
- GRID: Autosport Official
Upcoming tax reform bill in the US includes a clause about developers and publishers who make violent video games.
The Washington Examiner claims that the tax reform bill will refuse to give violent video game creators a tax break.
“On page 19 of the executive summary, the committee mentions an improved and permanent research and development tax credit, which has benefitted countless industries from manufacturers to software creators to food producers," the newspaper states. However, on page 24 of the bill, it "removes that tax credit from the violent video game industry, under a section about closing loopholes… One of the plan’s provisions: ‘Preventing makers of violent video games from qualifying for the R&D tax credit.’”
Even more strangley, the bill's summary om the following page claims the bill "stops the practice of using the tax code to pick winners and losers based on political power rather than economic merit.”
The Examiner further surmises that the bill would affect a company if it made violent video games at all, no matter if it also made non-violent games. They used EA as an example, showing the EA publishes Battlefield and also publishes FIFA and The Sims.
I'm not entirely sure what that proves and what they hope to achieve, but are they going to be "fair" with this and include companies who publish other forms of violent media? What about violent movies, comics, or books? Any reason why video games are targeted alone?
|COMMENTS PAGE 1|
BACK TO TOP