- Blizzard Cancels Project Titan With a Heavy Heart
- A Sims 4 Mod Adds Incest, Teen Pregnancy, and Polygamy
- Lords of the Fallen Dev Says Game Resolution Slightly Better on PS4
- GameStop Interested in Selling Used DLC
- Wasteland 2 Top-Seller on Steam
- Happy Birthday, Vince!
- So How Hard is Bloodborne?
- First Trailer for Sleeping Dogs Successor, Triad Wars
- Yoshida Says Project Morpheus is 85% Complete
- Mornin '14
- Xbox One Launch Delayed in China
- Ubisoft Details Assassin's Creed Unity Season Pass
- PlayStation TV Will Launch in North America with 700 Games
- Assassin's Creed Unity Trailer Shows Open-Ended Assassination Missions
- REVIEW: Anomaly 2
- Destiny Holds the Fort in UK
- Final Fantasy XV TGS 14 Gameplay Trailer
- Activision Files for Dismissal in Noriega Lawsuit
- BioShock Infinite: Complete Edition Spotted
SimCity has just been released on PCs and the very first wave of reviews is already in. Apparently, critics are praising the resurrected city-building franchise, expressing that the game is definitely a step up since the last outing - SimCity Societies.
However, following a rather bad example, EA decided to integrate an always-on DRM scheme, which seems to be causing a tremendous amount of problems for players who have already dived into the game. The complaints range from the game being choppy to players being disconnected from the server and not being able to reconnect and play a single-player game. It all amounts to a rather lousy launch day for the long-awaited PC game.
We've seen similar issues on several occasions before. Putting aside Ubisoft's notorious DRM schemes (until even they realized it was crap), we cannot help but recollect other disastrous gaming experiences such as the launch day of Blizzard's Diablo 3.
Just in case you want to know how the game is played, here's a recent tutorial video:
|COMMENTS PAGE 1|
BACK TO TOP