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Witcher 3 Dev Calls Resolution Numbers a 'PR Differentiation'

The resolution and framerate numbers have been a hot topic as of late, espeically between fanboys clamoring about which console is better to play such-and-such game on. Marcin Iwinski, co-founder of CD Projekt RED, the developer behind The Witcher 3: Wild Hunt, doesn't think these numbers matter much. 

"It's more of a PR differentiaion," he told Eurogamer. "We had the debate in the studio about it and actually asked our tech guys to explain how it works. And they sent me some complicated graphs that if I have this size of the screen, and I sit one meter or two meters from it, then I might be able to see the difference."

He went on to say that the Witcher 3 team is still working on optimizing each system's power, but he emphasized that they do not plan to restrict certain console versions so that the game will run the same across all platforms.





2 post(s)
Reader Comments
kreep69 May 16 2014, 10:31 am EDT
"they do not plan to restrict certain console versions so that the game will run the same across all platforms" ... that means that the PC will be restricted to what the consoles can handle.
  PerfectXtreme: AKA - Consoles are garbage, PC wins! Fanboy flame …
run_like_snot May 18 2014, 12:37 am EDT
I agree, resolution numbers do not mean what they once did. However as put eloquently by PerfectXtreme, PC is best, consoles should be canceled, console users should be shot. Peace out.
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