Activision Blizzard confirms that the MMORPG World of Warcraft is currently at 7.8 million subscribers, which marks a 200,000 increase in the game's subscriber base since last year.
Also, during 2013 "Activision Blizzard delivered GAAP net revenues of $4.58 billion, as compared with $4.86 billion for 2012."
“As we look to 2014 and beyond, we have the strongest and most diverse pipeline of games in our history. In 2014, we expect these releases to enable us to grow non-GAAP revenues year over year and generate record non-GAAP earnings per share. We expect Bungie’s Destiny, an innovative shared-world, first-person action game to be Activision Publishing’s next billion dollar franchise. Activision Publishing also has terrific new games planned for the Call of Duty and Skylanders franchises, and Blizzard Entertainment has an expansion to the top-selling PC and console game Diablo III and another major new release. Also in our pipeline for 2014 and the next few years are at least three potentially groundbreaking new free-to-play franchises—Blizzard’s Hearthstone: Heroes of Warcraft and Heroes of the Storm, and Activision Publishing’s Call of Duty Online. We believe these games have great global potential. Free-to-play as a business model has now achieved scale, both in the West and in China. Hearthstone, which released in open beta on PC last month and which Blizzard Entertainment plans to expand this year to tablets and smartphones, is already attracting millions of players with strong engagement and monetization in the West and China, putting it on track to join World of Warcraft, Diablo, and StarCraft as their fourth mega franchise.”
I've skipped a game or two in my lifetime, but I have to say that World of Warcarft remains one of the biggest titles that I've never even touched. Well, I did play it for, like, two seconds with some else's avatar, but that's about it. This is Vince's and 2lions' territory.
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