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Mercenaries 2: World in Flames Preview
| GAME INFO publisher: EA developer: Pandemic Studios genre: Action Adventure MINIMUM REQUIREMENTS n/a |
ESRB rating: T homepage: www.mercs2.com/ release date: Aug 31, 08 (released) |
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| » All About Mercenaries 2: World in Flames on ActionTrip | ||
In addition to upping the ante with more demolition, the developers also incorporated a variety of improvements since the original Mercenaries. This time around, it's all about "more" - more vehicles, more weapons, huge maps to explore, and greater draw distances. And it all looks quite good. We are also pleased that Mercs 2 didn't loose its visual oomph on account of it heading to the PS2 (next to the PC and other next-gen console platforms). After seeing the game at the show, we can safely say there's enough decent special effects and realistic physics at work to guarantee an enjoyable gaming experience.
![]() Hm, what shall we blow up first? |
![]() Just you and me, pal. Mano-a-mano. Or, chick to chopper, if you will. |
If that's not enough, you'll be glad to know they also fitted a co-operative multiplayer mode, which should mean even more destruction and fun in the bargain, as players team-up with their merc friends for some serious action. The development team was considering traditional multiplayer modes, albeit the only certain bet is the online co-op so far.
The basic concept of this game is rather straightforward and Pandemic is hoping most people will enjoy it just because of that. You head out on a mission, start destroying stuff, complete your objective and then get a fat wad of cash for your trouble. Later on, you get to spend your hard-earned greenbacks on more weapons and military support. It basically shows potential of becoming a classic fast-paced shooter with little depth, but with great emphasis on pure good old-fashioned action... which is nice.
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