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Nov. 02, 2009


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HOW HOT ARE WE FOR THIS GAME?
4.5
Meh?

WHY HOT?
Some cool weapon and monster ideas, doesn't look bad either.

WHY NOT?
Borrows too many familiar design and gameplay elements from other games in the horror genre.


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BABES Disable thumbnails
Yesterday
8.4 avg score
674 people voted
Two days ago
9.4 avg score
1281 people voted
Three days ago
9.2 avg score
851 people voted
Four days ago
9.1 avg score
1246 people voted
Five days ago
6.9 avg score
704 people voted

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It's Epic Mickey
11/03/2009
22212 views
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10/12/2009
16968 views
Fable 2 Almost Free
10/19/2009
14095 views
Swift Punishment
10/05/2009
13832 views
Unreal - The Un-tease
10/26/2009
8921 views

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Halo 3: ODST 'Terra Incognita' Trailer
8:33
Assassin's Creed II Gameplay trailer
2:04
Aliens vs. Predator 'Aliens' Trailer
1:59
Forza Motorsport 3 Trailer
1:18
Warhammer 40,000: Dawn of War 2 - Chaos Rising Trailer
1:01

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PLATFORM   PC

Dead Space First Look

GAME INFO
publisher: EA
developer: EA
genre: Action

MINIMUM REQUIREMENTS
PIV 2800, 1GB RAM, 7.5GB HDD, 256MB video card
ESRB rating: M
homepage:
www.ea.com/deadspace/

release date: Oct 20, 08 (released)
» All About Dead Space on ActionTrip


Most of Isaac's weapons are packed with a holographic display, showing how much ammo he has left. This element goes in line with the no-HUD concept, which is an essential motif in the game, contributing to the survival horror ambiance. No classic FPS interface or health bars. Practically everything you need to know about your character is shown on the screen.

Relying on the features of his suit, Isaac won't just be confined to the corridors and compartments of the space ship. He'll be able to go outside and make his way across the ship's hull, bearing in mind certain realities such as the absence of gravity. The suit uses a magnetic lock to attach Isaac's feet onto the hull of the ship, which doesn't mean he can jump around without any worries. One wrong step or leap can hurl him into the emptiness of space.

Many details are unknown at this time. If nothing else, EA did promise all the essentials of a decent action/horror game - around 20 hours of gameplay, as well as a variety of puzzles, boss fights, chilling ambience etc. What's more, embracing another recognized industry standard, EA is strongly considering the possibility of making Dead Space into a new franchise with further installments, if all goes well.

Still, the Dead Space development team has a lot of work ahead of it and we'll be on the lookout for more info as soon as it surfaces. The game is in the works for PC, PS3 and Xbox 360 and should arrive later during 2008.

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