- Sony Forsakes Gamescom for Paris Games Week
- FEATURE: JRPGs I Should be Playing (Other than Final Fantasy)
- Kojima's P.T. is Gone and Will Leave All Consoles
- Oculus Rift to Ship to Consumers in Early 2016
- Hearthstone Has Over 30M Players
- Vote for Madden 16 Cover Athlete
- Mornin '15
- The Witcher 3 Monsters Trailer
- Wal-Mart Outs Portal and Jurassic Park for LEGO Dimensions
- Konami Teases Metal Gear Solid: The 1984 Collection
- Introducing GoatZ DLC for Goat Simulator
- Portal-themed Pinball Table Announced
- PS4 Sales in UK Reach 2M
- Star Wars: Battlefront Has 12 Multiplayer Maps
publisher: Stardock Systems
developer: Gas Powered Games
PIV 2400, 512MB RAM, 8GB HDD, 128MB video card
|ESRB rating: T
release date: Apr 14, 09
|» All About Demigod on ActionTrip|
Gas Powered Games and Stardock studios are gearing up for the release of Demigod in a few weeks and they were kind enough to provide us with some code to see how things have been coming along. The game still has a few more weeks before release and the time remaining is being spent on tweaks, play balancing and stamping out a few final bugs.
If you are a RTS fan, you may have played an interesting mod for Warcraft 3 called Defense of the Ancients (DotA). While technically a Real Time Strategy game, it did not follow the standard RTS game play routine. Players do not spend time harvesting resources, constructing buildings or producing units. Instead in DotA you control a single hero who has special powers and abilities which you upgrade, RPG style, after earning experience from combat with enemies.
Gas Powered Games knows a few things about RTS games themselves. If you recall they are the guys behind the Dungeon Siege and Supreme Commander. They enjoyed playing DotA, but thought of a few ways to kick things up a notch. Instead of a hero, you control a Demigod who is either a direct damage dealer called an Assassin or General who can call in special support troops to aid in the fight.
As you engage in combat, you earn experience points that lead to higher levels and this allows you to upgrade your Demigod, RPG style. The more you fight, the more levels you gain, and the more powerful your Demigod becomes. In addition to experience, you also earn gold from combat that you can use to purchase equipment to further improve your avatar.
Various points scattered around the map can be captured to allow for bonuses and perks like additional pluses to experience earned, more health and mana and additional portals that will spawn more grunts for your side. Each side also has a Citadel that you must protect. The Citadel will allow you to further upgrade the power of your armies, strength and defense of buildings and more experience. To upgrade your citadel you need war points that are rewarded after capturing and holding flags around the map. The more flags you hold, the more points you get.
If you haven't figured it out yet, the key here is to get into combat early and often and keep pushing across the map capturing strategic points as you go. This is the only way to level up and the upgrades your Demigod can use to make a real difference on the battlefield. Since you are not spending time micro managing your base and gathering resources you can focus on your attack plans and exploiting the weaknesses of your enemy.
Games are fast and action packed from the start. The designers insist this is by design and say most games will last between 30 and 45 minutes. They have also taken great care to ensure that Demigod is accessible to everyone who wants to play. This means that similar to another Stardock game you may have heard of (Sins of a Solar Empire), the game does not require a cutting edge system to play. The game will of course look and play amazing on fire breather systems, but it will also scale appropriately on lower end rigs to ensure you get the best performance. Also, Gas Powered Games and Stardock have priced the game at $39.95, so that you won't have to break the bank to play.
The time I have spent with Demigod so far has been a welcome departure from the other RTS titles I have installed on my system. While it is clear that there is still some more play balancing and tweaking that needs to take place before the game ships, the Beta build I played has made me wanting more. Currently there are eight different Demigods to choose from and each one feels and plays different enough from the other, so gamers should find one that fits their play style. The RPG leveling system should also allow further variety and strategies for players to explore and master. Finally the faster pace and action oriented game play is something that should appeal to any RTS fan that enjoys a competitive match but does not have a lot of time. Look for Demigod in stores or online through Stardock's new digital delivery service, Impulse, in the first part of April.
It's an action packed, incredibly deep strategy game with great potential;
At this point it clearly needs extra polish.
BACK TO TOP