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| GAME INFO publisher: Vivendi Games developer: 2015 genre: Shooters MINIMUM REQUIREMENTS PIV 1300, 256MB RAM, 500MB HDD, 64MB 3D card |
ESRB rating: T homepage: www.menofvalorgame.com/us/ release date: Oct 26, 04 (released) |
| » All About Men of Valor on ActionTrip | |
Not all missions revolve strictly around hiding amongst the jungle thicket. On several occasions, Dean's squad must advance across open areas where there's precious little cover to conceal him from enemy eyes. The APC drops the squad straight into action, so Dean must hurry along and dodge bullets as best he can (hm, sounds like a dash of Allied Assault reminiscence).
![]() Alright fellas, take five! |
![]() Hit ‘em hard! |
Objectives may change at any time, so listening to the dialogue between squad members is one of the key elements ensuring your survival during massive assault missions. We also know that 2015 is working hard on pushing teammate AI routines to their limit. You can be sure your comrades will be of great help when intense firefights commence. You can expect them to provide suppressing fire, but also take the time to find cover and patch up their own wounds before heading back into the fray. Hostiles, on the other hand, will respond in their own manner. In addition to quick and forceful melee attacks, foes also have the ability to hurl grenades back at you, challenging players every step of the way. (Did he just preview Call of Duty? Remind me again; what game are we talking about here? - 2Lions)
All these features fill our hearts with hope and our minds with vivid expectations (and our loins with FIRE! ... but that's from the 5-dolla fuckyfucky we picked up in Saigon - Six). Unreal technology also seems to be doing its fair share of work as well (though we kind of hoped to see more textures and better looking explosions). Enwrapped in an exciting war story, and with tons of weapons to experiment with throughout well-designed single-player and multiplayer modes, Men of Valor just might wing its way to the peak of the FPS scene come Xmas 2004. The game is currently in pre-alpha stage, so we expect more info, perhaps even a demo (don't take our word for it though), in the coming months. Keep your fingers crossed and your eyes open for Charlie, and we may just get through this hell alive.
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