- Call of Duty: Advanced Warfare Exo Zombies Descent Trailer
- Mad Max Stronghold Screens & Trailer
- Star Wars Battlefront Fighter Squadron Teaser
- MGS 5 PC Arriving A Bit Earlier
- REVIEW: King's Quest: A Knight to Remember
- Mornin '15
- Rock Band 4 'On-Disc' Set-List Revealed
- Fallout 4 Reportedly Has Over 400 Hours of Content
- Raw Fury Presents Gameplay Trailer for Indie Game Kingdom
- Final Fantasy XII Remake is Not Happening (Supposedly)
- Rocket League Holds as Top Seller on Steam
- The Spanish Ninja Returns to Street Fighter V
- Buy Gears of War Ultimate Edition, Get the Entire Gears Collection
- Lego Jurassic World Tops UK Sales Chart
- Konami Reportedly Mistreats Staff
Remember Me Preview
publisher: Capcom Entertainment
developer: Capcom Entertainment
genre: Action Adventure
|ESRB rating: M
release date: Jun 03, 13
|» All About Remember Me on ActionTrip|
Capcom definitely had some interesting gaming announcements this PAX East Who the hell saw Ducktales coming? (Certainly not me. I think Vince has though. – Ed. Vader), but the star attraction at their booth was Remember Me, an action/platformer starring a rather badass-looking female named Nilin.
Wait, wait, don't tell me. Button-mashing, right?
Took a wrong turn?
Nilin’s memory has been erased by her former employer, the aptly named Memorize, and she has set out to not only restore her memories, but find out why Memorize would do this. The short demo we played on the showroom floor took place in the slums of Neo-Paris, which were as bleak and dank as you would imagine for slums of a futuristic world. Nilin needed to meet up with someone to help her, and of course doing so was not as simple as just walking down the street. No, Nilin must climb, leap, and even fight her way through the slums.
The combat is all melee-based, with an emphasis on chains, but the game strongly urges players to actually learn the combos and not button mash. Players can actually create their own combos in the Combo Lab by combining and reorganizing Pressens, a chain of fighting moves. Presses are learned by successfully pulling off combos and defeating enemies. So, by not button mashing and therefore consciously tapping succinct buttons in order, players are awarded Pressens to then create their own crazy combos. I’m a horrible button masher, so this concept was very difficult for me to get over, especially when enemies are bearing down all around you and you need to fight them off quickly (And thus Keri joins the rest of us non-button-mashers. – Ed. Vader).
The platforming elements are no more complicated than those you would find in titles like Uncharted or the most recent Tomb Raider. Even those who aren’t avid platformings fans, such as myself, can feel confident traversing Nilin’s world.
As this demo was quite short, I was sad to have to let it go, because I felt like I barely knew what was going with Nilin, and I really wanted to learn more about her memories.
At least I won’t have that long to wait for the full game to release. Remember Me will release on PlayStation 3, Xbox 360, and the PC on June 4, 2013.
|COMMENTS PAGE 1|
BACK TO TOP