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| GAME INFO publisher: EA developer: Valve Software genre: Shooters MINIMUM REQUIREMENTS n/a |
ESRB rating: M homepage: half-life2.com/ release date: Oct 10, 07 (released) |
| » All About Team Fortress 2 on ActionTrip | |
Last, but not least, is the Medic, whose main purpose is replenishing the health of his companions with a unique healing device. The developers incorporated a nifty little element that allows the Medic to remain "tethered" to another character, building up a healing charge. When the charge is full, both the medic and the "tethered" player become invulnerable for 10 seconds. This clearly offers you a tremendous advantage if you need to break through strong defenses.
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In terms of overall gameplay and design, Valve is looking to refresh the multiplayer scene. They decided to improve upon certain standards and do away with some issues that were noticed even in the ever-popular Counter-Strike. For instance, many gamers complained how most maps in multiplayer games feel repetitive. With Team Fortress 2 things are a bit different. On maps like, Hydro, the game showcases a mode featuring a string of randomly selected control points. As the match begins, each team gets their own base. There are four control points between the bases and the game randomly chooses two of these points to be in contention, while barricading other parts of the stage to maintain the flow of battle. The map will restart as soon as a team captures a control point and the game selects two new control points. The ultimate goal here is to capture the main enemy base, but in order to do so, your team must control all four points on the map. The sudden death mode was also put in. It starts once the match time comes to an end. At this point, players can no longer respawn, which represents another one of Valve's efforts to make the gameplay more dynamic.
Normally, there will be additional modes on offer. We've learned about capture-the-documents, where your team has to reclaim three suitcases from the enemy's base. Of course, this is easier said than done, since you have to protect your own base at the same time.
Incidentally, when it comes to maps, modes and such, Valve clarified that there won't be any difference between the PC, PS3 and 360 versions of the game. The only dissimilarity is that the PC edition supports up to 24 players on a server, while the console versions support 16 players per server. They also specified there won't be any cross-platform support.
Apart from all of the aforementioned features, the development team is really paying attention to every detail to keep players motivated as they play. The comprehensive statistics system is used to indicate your performance on the battlefield. You also get a chance to snapshot moments from within the game. There's also the thoroughly entertaining nemesis feature. This basically means that if an opponent kills you five times, without you retaliating, he will be marked with two fists over his head as your arch-nemesis. Should you manage to take this particular player out later on, you'll receive extra points.
All in all, the Orange Box will definitely be regarded as one of the best moves on Valve's part. If you pre-purchase the bundle, you pay 45 bucks (55 for the 360 or PS3 version) and you get the long-awaited Half-Life 2: Episode Two, Portal and Team Fortress 2; plus, the package includes the original Half-Life 2 and Half-Life 2: Episode One. Also, recently Valve revealed that those who pre-order the Orange Box will get a chance to participate in the TF 2 beta next week.
The Orange Box will be available come October 10, 2007, for the PC and Xbox 360, while PS3 users must wait until November 13, 2007.
| The Bruce | [mail] Sep 13 2007, 12:01 pm EDT | |
| Nothing new here, but interesting nonetheless. I've got my pre-order ready, and can't wait to play this on Sept. 17 :) And before people start bitching about Orange Box and having to pay for shit you already have, HL2 and HL2:EP1 are considered extras thrown in for added value. The price is only for HL2:EP2, Portal, and TF2, which seperate come to roughly $80. Also, there's the "Orange Box Gift Program" where you can give away your extra copy of HL2 and EP1 to friends for free (or charge them if you want, hehe). |
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| kawasakiguy37 | [mail] Sep 13 2007, 02:21 pm EDT | |
| I thought Team Fortress Classic was the HL1 remake of the original TF for Quake 2? | ||
| Cheddar | [mail] Sep 13 2007, 02:22 pm EDT | |
| Oh, the Orange Box is 45 bucks now, USD? I had thought it was 60 bucks. Well then, 45 bucks for Ep 2, Portal, and TF2 altogether sounds like a pretty solid deal to me, regardless of EP 1 and HL2's inclusion. | ||
| moopcow | [mail] Sep 13 2007, 03:47 pm EDT | |
| 60? Lets clarify: PC version is regularly $50, preorder and you get $5 off. Same thing with consoles but they are regularly $60, like all next-gen games. | ||
| MrBored | [mail] Sep 13 2007, 04:05 pm EDT | |
| Unless its a farm! | ||
fatBastard();: Who touched Sascha? | ||
| kreven | [mail] Sep 13 2007, 08:23 pm EDT | |
| random Q but isnt "Ausies" -> "Aussies"? oh and you mispelled "Team Fortress" , "Team Fortrress" on the first page. :-p Call me a perfectionist. |
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Vader: thanks... must've gone blind. also, i've decided never to tr... | ||
| moopcow | [mail] Sep 13 2007, 09:48 pm EDT | |
| Call you an asshat... Bad punctuation, lazy acronyms, and smileys ring a bell? | ||
2lions: Nah, it's great when readers point stuff like this out. moopcow: I guess it IS an article and his is just a comment. | ||
| Papa | [mail] Sep 13 2007, 11:27 pm EDT | |
| Woohoo | ||
| hero | [mail] Sep 14 2007, 08:35 am EDT | |
| Will the game have bots? I've found an article on IGN saying the game won't have bots on launch. and that they MAY be included later. Does anyone have updated information? The orange box has a really attractive price, I might get it even though i really hated Half-Life 1 and 2 :/ | ||
| IcedEarth | [mail] Sep 14 2007, 08:53 am EDT | |
| ^ I bet you also hate icecream, kittens, and bowling! | ||
| IcedEarth | [mail] Sep 14 2007, 09:14 am EDT | |
| Removing grenades from all the classes but Demo is BULLSHIT. Half the fun of TF was getting the grenade timing down to a science. Only n00bs get killed by 'nade spammers anyway. I'm suddenly a lot less enthusiastic about this game. | ||
fatBastard();: Wow, it sure has been a long time since you played an online... IcedEarth: No, TFC was just my favourite by far. I was addicted to it f... Cheddar: I like the change, personally -- mainly because it improves ... IcedEarth: Yeah, Demo was fun but seemed slightly handi-capped compared... moopcow: So they gimp what, guessing here, 7 other classes just to ma... Cheddar: Touche. But it's either do that, or give the Demo new abili... | ||
| RacerX | [mail] Sep 14 2007, 12:26 pm EDT | |
| What's up with the cartoonish grpahics? I'm not really into the cell-shaded style thing. | ||
Cheddar: Then play Fortress Forever (HL2 amateur mod coming out soon,... | ||
| Th3 ProphetMan | [mail] Sep 14 2007, 05:54 pm EDT | |
| I had my pre order a cople of days ago, and TF2 preloaded on steam. Can't wait to see how really geels to play the game, and then i just remember of Ep2 & Portal.. I think its the 45 most valuable bucks (spent on videogames) of all time :) | ||
| IcedEarth | [mail] Sep 17 2007, 11:51 am EDT | |
| Orange Box pre-ordered. :) | ||
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