ACTIONTRIP NEWS RSS
LOGIN | REGISTER
USER     PASSWORD  
 Forgot username or password? Click here.
LATEST BABE
Latest Babe
Yes, I know, I know...
LATEST VIDEOS
LATEST FILES
CONTACT US
Reply on a Comment
On Normal difficulty, it's not hard to keep sectoids (and sectoid commanders) at range.

On Classic, enemy AI is fully 'unshackled', and double the number of units are permitted to attack per turn. Not to mention numerous other horrific changes.

As a result, sectoids go from being fodder, to tactical experts with better aim and crit chance than your soldiers until like sergeant rank, and whom constantly charge and flank until forcefully driven back. Sectoid Commanders have even more health, will attempt mind-control twice as often, and have a much higher chance of succeeding.

Honestly, probably one of my biggest criticisms with XCOM: EU is that Normal difficulty is just too easy. Especially without Ironman at least enabled. The game is more properly played on Classic.

submit to reddit


0 post(s)
Reader Replies

  REPLIES PAGE 1  


POST A REPLY
Username:
Password:




SEND THIS PAGE TO A FRIEND
Easily fill in your friends' emails to send them this page.
 
 
BACK TO TOP
TOP VIDEOS
VOTING POLL

Deus Ex: Mankind Divided Announced:

Finally. Can’t wait.
Meh.
Oh no, the last one was crap, the old ones were better.
Never played Deus Ex.
» view results
» view poll archives
TOP SCREENSHOTS
Deus Ex: Human RevolutionStarCraft II: Legacy of the VoidFar Cry 4Sunset Overdrive
 
 
TOP COMICS
In A Flash 1886Gamers Have Their Own VRBlade Runner Sequelness
 

monitoring_string = "eff2d707bb70db01fa83ebd63e0c5947"