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FEAR 1 wasn't scary either, once you realized that Alma sightings were really just a harmless mini-game since she never actually attacks.

Anyway, are we not counting Amnesia as a horror FPS? Or Penumbra? If the requirement for categorization is the ability to actually shoot things, then ironically that just highlights why all these other offerings ultimately fall flat: when the player has too much ability to effectively defend him/herself, it just becomes an action game with pretensions of horror.

But unfortunately, that's exactly what sells best to the mainstream gamer. Many people literally just can't handle a truly a scary video-game; they flat out won't play it. I have real life friends that are an exact case in point.

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Vader [STAFF] Feb 11 2013, 03:25 pm EST
Actually, now that I think of it. I enjoyed FEAR 2.
Cheddar Feb 11 2013, 03:36 pm EST
Well, while I think making Alma attack was a step in the right direction in FEAR 2, for me, they then took two more steps back by making it the less scary 'zombie-lady' Alma, and because the gameplay mechanism to 'fight her off' was so simple and easy (mash some buttons prompted on screen in a quick-time event... woo).

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