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I can't speak to the content, but at least they answered a number of the questions/glaringly obvious holes that were in the original (Like, for example, what the hell was up with the fleet of homeless aliens now floating around Earth - in the extended endings it at least makes it clear that they bugged out and the Normandy was the last, or one of the last, to leave - hence why it got caught in the blast wave). That said, though, the Control ending was a bit too shiny happy for my tastes and the Refusal ending - as much as I like the idea of telling glow blue brat to shove it up his digital ass - seems kind of pointless.

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Vader [STAFF] Jun 27 2012, 07:50 am EDT
Mass Effect 3 still has a limited number of endings, most of which are disappointing to a lot of people. Not to me personally though. I feel a bit cheated for not being able to choose my own ending, similarly to what was possible in Dragon Age: Origins.
Killer Klown Jun 27 2012, 02:05 pm EDT
Yeah, I think what stings the most is that everyone knows that they can do _so_ much better. Consider the ending of, say, Baldur's Gate 2 as a gold standard - where it went on to not just tell you how the story wrapped up, but detailed descriptions of what your companions got up to and how it related to you based on what happened in game.

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