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Well it hasn't changed anything, only made the frustration longer.

The ending is still about space magic. Joker still picks up the crew, it's not like there's war going on, there's no need for highly trained soldiers on earth. And Earth and galaxy is still existing after the super-nova level explosion of all the mass relays. And the refusal ending is kinda weird and just a pandering to fans.

That heart wrenching scene of Garrus putting plaque on a wall was probably supposed to make me forget the bad endings. And they put 'Commander Shepard' and not the name. That's just lazy. Although 'Booty Shepard', probably would've spoiled the moment.


But the best thing is that, indoctrination theory still stands, because Shepard still wakes up at the end of destroy ending. It has no other explanation or reason to be there.
So it's the best ARG ever. And I congratulate Bioware for that.



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Alchi Jun 28 2012, 03:29 am EDT
Apparently extended cut is a bit more elaborate, than I thought.
They added some changes to the final scene, with an option to send your crew aboard Normandy.

I'd guess I'll have to reinstall ME and replay it to see for myself, how it has improved.


Still one things stands.
Bioware did some meticulous changes to the ending of the game.
And they didn't remove the possibility of Indoctrination. They could have, but they didn't. Deleting scenes is easier than adding.

And they added apparently more weird things in the citadel scene.
Clearly Bioware aren't dense and have read all of the theory.
By design, or by accident it is brilliant.

And they chose to subtly support it as well. Nice one.
Now ME3 has 5 possible endings.

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