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Assassin's Creed 3 Review
developer: Ubisoft Montreal
genre: Action Adventure
|ESRB rating: M
release date: Oct 30, 12
|» All About Assassin's Creed 3 on ActionTrip|
For years now, Assassin's Creed remains one of Ubisoft's most popular video game series. The original showed terrific potential, although it suffered from repetitive mission design. The developers have been improving the gameplay mechanics and building upon the story of Desmond Miles ever since. With the help of a device called the Animus, Desmond is tasked with tapping into his memories to learn more about his ancestors. The franchise won us over with the arrival of Ezio Auditore da Firenze in Assassin's Creed 2. Making up for almost all of the original's weaknesses, Assassin's Creed 2 quickly became a huge commercial and critical success, prompting the release of two excellent expansions - Assassin's Creed: Brotherhood and Assassin's Creed: Revelations, both of which offered interesting new additions to the gameplay.
Far away from renaissance Italy, Assassin's Creed 3 fast-forwards us to Colonial America, just before the start of the American Revolution. Still trying to avoid the clutches of the Templar order, Desmond plugs himself into Animus once again in order to learn more about an English/Mohawk warrior named Ratonhnhak':ton, also known as Connor.
Insane, but bold.
I'm hungry... ahaaaaa! A snack!
Without giving away too much of the plot, it's clear that the developers made some effort to explain as much as possible, seeing as this is most probably the last chapter in the Altair-Ezio-Desmond (and Connor) storyline. In some instances, they've done a pretty solid job, giving us more details about the mysterious race that preceded mankind and were responsible for uncovering the powerful artifact known as the Apple of Eden, which ended up in Desmond's hands. While most the story focuses of Connor and his doings, there was still room to include enough segments about Desmond as he continues to elude the ruthless organization, Abstergo, also the stronghold of the Templars.
The narrative of Assassin's Creed 3 is well-structured and sets up the main character perfectly. Instead of putting you into hero's boots straight away, the game let's you experience what went on before he was born. In other words, you get to fight and explore the lands as Haytham Kenway, Connor's father. It takes a bit of time before you get to play as Connor. This may seem like a bother at first, although in time you'll realize that this is actually a cool way to introduce gamers to the main character.
Sadly, Connor isn't half as intriguing and cool as Altair or Ezio - Desmond's ancestors from the previous two games. Whatever happens, Connor remains unreserved in his convictions, albeit somehow he's still less appealing than the mysterious Altair or Ezio the charismatic assassin from renaissance Italy. There are just so many ways to introduce players to a character and in that sense, the game starts brilliantly, but as soon as Connor matures into an Assassin he always aspired to be, the whole premise almost collapses under the weight of a relatively weak central character. Luckily, there are other characters that make up for this. The story itself has many properly placed twists. It does have a huge amount of well-written dialogue going on, all professionally voiced, making the game worthy of a big-budget Hollywood flick. Thanks to the many acting talents, most of key characters appear authentic. In addition, you'll be greeted by historical figures such as Thomas Jefferson, George Washington, Ben Franklin and others.
All of these elements help establish a believable atmosphere. Whether you're hunting in the woods or swinging your tomahawk in mid-battle, it all looks and sounds extremely convincing.
8.5 Very Good
Ubisoft finally nailed the fighting mechanics, maintaining the flow of combat is one of the best aspects of the game, naval conflicts are fun as hell, an authentic representation of sea and land battles that took place during the American Revolution;
Missions feel unrewarding and uninteresting at times, Connor's no Ezio (or Altair for that matter), initial release crammed with technical issues, there are many elements in the game that just seem useless (like hunting).