- Sleeping Dogs
Trailer - Batman: Arkham City
BTS 'Hamil' Trailer - Far Cry 3
'Insane Edition' Trailer - The Cave
Trailer - Metro: Last Light
Live Action Trailer - Dark
Teaser - Transformers: Fall of Cybertron
'Dinbots' Trailer
- Might & Magic Heroes VI
Patch 1.3 - Crusader Kings 2
v1.05c Hotfix - Crusader Kings 2
v1.04 Patch - StarCraft II: Wings of Liberty
Patch 1.4.3 - Eng. GB - StarCraft II: Wings of Liberty
Patch 1.4.3 - Eng. US - Anno 2070
v1.03 Patch - Driver: San Francisco
v1.04 Patch
BioShock Review
| GAME INFO publisher: Take 2 Interactive developer: Irrational Games genre: Shooters MINIMUM REQUIREMENTS n/a |
ESRB rating: M homepage: www.2kgames.com/bioshock/ release date: Aug 21, 07 (released) |
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Closely tied to the design of the maps is the fair amount of backtracking you will be doing. Granted, this was never too intrusive so as to thwart the experience for me, but I did take note of it occasionally.
The designers have also tried to make the single-player campaign longer than it should have been. A bunch of menial tasks are added to the campaign, which try to forcefully lengthen it and thus add on top of whatever replay value there is - being able to influence the final outcome of the game, and having to take different approaches/plasmids to each situation. On its own, this is not high enough replay value and 2K Boston probably knows this, so they obviously tried to lengthen the experience through some unnecessary backtracking and mundane tasks like "pick up 7 flasks of distilled water to make such and such," and so on.
Finally, while the enemies you encounter throughout levels work great in terms of keeping up the tension (the addition of big daddies adds special flare to each level), the "boss" fights (if you can call them that at all) feel a tad bit underwhelming.
On one hand, I applaud 2K Boston for this, as they did everything to preserve the consistency of the story and the game world, but on the other hand, this *is* after all just a game, and more larger-than-life characters may have been in order maybe. More grotesquely bio-modified bosses perhaps?
Performance-wise, the game behaved beautifully on my Xbox 360 (I played the 360 version, obviously): the frame-rate was smooth throughout, the controls were excellently tuned, though, as you will see, the PC controls are even more intuitive, given the number of times you'll need to switch plasmids and weapons mid-combat.
In a nutshell, beyond any shadow of doubt, BioShock is an excellent single-player shooter experience. The undeniable quality of this title and its emphasis on true and not pseudo-mature storytelling and character development make it a must-have for every self-respecting gamer. On the other hand, the game is not without its faults, which, in all honesty, is true for just about every single thing on planet Earth (and possibly beyond).
![]() 9.2 Excellent Excellent story, atmosphere, AI, graphics, sound, plasmids, you can hypnotize one big daddy to fight against another - this in itself is worth the price of admission; Feels claustrophobic at times, backtracking through levels; menial tasks used to lengthen campaign. RATINGS GUIDE |
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