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Call of Duty: Black Ops 2 Review
| GAME INFO publisher: Activision developer: Treyarch genre: Shooters MINIMUM REQUIREMENTS n/a |
ESRB rating: M homepage: www.callofduty.com/uk/en/blackops2 release date: Nov 13, 12 |
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Now it's time to take on zombies. After Call of Duty: World at War and Call of Duty: Black Ops, Treyarch decided to bring back the famous Zombies mode. This time around, this section of the game offers 'Survival' which should be more than familiar to CoD fans, and the game also introduces to completely new modes 'Tranzit' and 'Grief.' Although a nice little slice of coop 'Survival' is as cool as ever, the two new aforementioned modes certainly have their own appeal. In 'Tranzit,' for example, there are various locations to fight in and these locations are connected by a treacherous road. Taking this road means taking a huge risk, but a risk that could pay off, because you can stumble upon a few cool secrets. The fun never stops in 'Grief' either. It's a mode that sees two opposing teams fighting for survival against a massive zombie onslaught. The enemy teams cannot kills each other, so it basically boils down to distracting zombies and making them target the other team. Simple and quite challenging. Whoever winds up with the last man standing, that team is victorious.
![]() They just keep coming. I know, let's SHOOT! |
![]() That must've hurt. |
Another interesting addition in the multiplayer package is League Play, which was a very efficient way connecting players similar skills. The only thing is that League Play doesn't feature any character progression, so basically all equipment is at your disposal, which sort of levels things out right at the outset and that's not bad really.
Ultimately though, a large portion of the experience still feels like a classic Call of Duty titles. We can't complain about it much, because no matter how many times you've played a game like this, each time you can't help but just enjoy the thrill of the ride, the vibrant new and impressive set-pieces and the adrenaline-pumping action. Yes, Treyarch pushed the limits in terms of action and direction, and have even skillfully concealed the fact that they are using a 7-year-old technology to power the game. It's all been enriched with a top-quality soundtrack; courtesy of Jack Wall and Trent Reznor. Call of Duty games sell incredibly well and some people can't seem to understand why. The answer is simple. Even after all this time, these games -- Black Ops 2 in particular -- are quite fun. With the new ingredients Treyarch made some slight changes to the CoD formula, giving us a cool and refurbished Zombies mode, a dash of tactics with Strike Force missions and a multiplayer package that's as appealing as ever.
8.2 Very Good
Concrete improvements and changes in a long-running FPS franchise, the Strike Force missions are fun and a nice change of pace, and even the story's starting to make sense, the direction is top-notch, the music kicks ass - thank you Trent Reznor and Jack Wall;
You know what to expect and that's what you'll get, despite the few innovative components.
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I think that the standards of the mainstream reviewers are set wrong. Of course there are tons of games worse than those you review when you review only AAA titles so you can give 8 to just another CoD, after all it's fucking awesome when you compare it with Farming Simulator. But sice you review only those AAA titles, you could just as well give it a 6, for being fine, somehow innovative, but still not a real fun as you've played the five CoDs before it that were the same, couldn't you?