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Crysis 3 Review
developer: Crytek Studios
|ESRB rating: M
release date: Feb 19, 13
|» All About Crysis 3 on ActionTrip|
This time around the use of vehicles has decreased somewhat compared to the previous two installments. Sure, there are certain sections in the main campaign where you can move around using buggies and armored vehicles. There’s also the inclusion of on-the-rails shooting sequences in a VTOL, which is controlled by Psycho. All in all, a rather redundant and clichéd addition to the gameplay.
I want one of those so badly.
Why do I have the feeling this isn't working.
On the multiplayer front, Crysis 3 does include more than a few solid treats. You can jump into Team Deathmatch, Assault, Capture the Relay and Crash Site modes. The Crash Site mode should be familiar to those who played the previous games. It allows players to crash onto the battlefield and head straight into action. It's an exciting addition to the multiplayer segment and a mode we definitely recommend to those, if you're looking for something fresher and different from the usual Deathmatch and CTF shenanigans.
Although there's less emphasis on free-roam gameplay, the levels in Crysis 3 were created to allow for various approaches during battle situations. Sadly, this doesn't count for much since most of the main single-player campaign forces you to go down a more or less strict path. In other words, the game slightly diminishes the concept of huge areas where players can explore and generally resort to a much wider array of tactics. So, yes, we do miss those enormous and lush tropical environments that made Crysis (or indeed the original Far Cry) so damn enjoyable. With Crysis 3, we were hoping things would hit a climactic finale, with more action, more weapons and a new range of graphical features, which the developers openly boasted about months before the game's release. And at this point in the franchise, the gameplay hasn't evolved, it seems like it was skewed and not improved since the previous game. It almost feels like Crytek wanted to include all the features from both C1 and C2, but delivered a relatively bland third addition to an otherwise great FPS series.
Although you still get some satisfaction from features that you’ve seen before, ultimately we can’t underline anything memorable this time around, at least nothing that would compare to the quality of the previous two titles.
Visually impressive as expected, levels are well-designed, solid multiplayer;
Certain aspects of the single-player game make things less challenging, AI bugs, story's underwhelming, generally less fun than Crysis and Crysis 2.
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