Gears of War 3 Review
developer: Epic Games
|ESRB rating: M
release date: Sep 20, 11 (released)
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History proved time and again that developers have an affinity towards concepts that have been tried and publishers surely won't mind if yet another shooter with simplistic gameplay hits the shelves - cuz, hey, another shooter means potential profit. Thus we get more average action games, devoid of "heart and soul" if you know what I mean (and I'm pretty sure you do). Maybe games like Gears of War ought to be blamed for that. Ya know, games that raised the bar and set certain genre standards. The incredible success Epic had over the years triggered a massive outpour of similar-looking shooters and that's part of the reason why gamers are getting tired of the formula.
Still, pointing the finger at Cliff Bleszinski and the crew at Epic Games would be foolish, because unlike many other game creators out there, these guys know their stuff. Also, let's not forget that Gears of War and Gears of War 2 are video game classics. The original was rightfully chosen by MS as the flagship title for the launch of the Xbox 360. GoW had been regarded as one of the best looking games on the market, completely relying on the advantages of Epic's Unreal Engine 3 - still, the most popular technology for video game development. It looked like they pushed the 360's hardware to its limits. Not so. Gears of War 2 actually looked even better. To this day, it's visually superior to almost every other game I know. GoW 2 also brought some terrific gameplay improvements and a lot of content for gamers. Naturally, that wouldn't matter much if it weren't for the game's incredibly addictive gameplay mechanics. With Gears of War 3 Epic faced the overwhelming task of surpassing the tremendous success of its predecessors.
The eye, it's got to be the eye! It's always the eye.
This is the plan, we shoot until we throw up.
Gears of War 3 begins 18 months following the fall of Jacinto, where...You know what, if you want to know more about the story, just visit the official web site or the game's official Wikipedia page. Normally, we prefer going into details when it comes to story and characterization, but there's truly not much to say here. If you've started playing Gears of War 3 for the sake of complex and unpredictable story-telling, then you may be slightly disappointed. Let's face it though, if you really expected a lot on that front, you're either someone who knows precious little about modern-day shooters or a complete twat. So, now that I've offended half of you, let's proceed.
The game may not cast a bright beacon of hope throughout the world of video game story-telling, albeit it dishes up precisely what many fans are going to want, in relation to trilogy's characters (like Marcus Fenix) and the world they inhabit. Again, it's not remarkable writing, but you may get just what you need to keep you involved with the main campaign.
Facets that made Gears of War such a fun game in the past have returned. This is still a marvelously crafted and incredibly engaging game. This time around, however, a variety of improvements have arrived to freshen up the series. Wow, have they indeed? Well, not really. I mean whatever they threw into the mix to make things a bit more interesting than in GoW 2, doesn't outshine the fact that you're playing the same classic shooter you've played before. And yet, Epic delivers on the gameplay aspect so brilliantly, you'll hardly find time to bitch and moan about anything. It all works smoothly and is extremely fun. That should be enough. And it was for the previous two games. Somehow it kind of feels like they've exhausted every possible idea they had, both gameplay and graphics wise. It's true that they've perked up the game visually, with improved lighting that make the game a joy to behold. Also, we finally get more open and sunshine-lit areas, as opposed to the series' traditional darkish locations.
8.8 Very Good
This is the third time we play Gears of War and we still love it;
The series has come to its peek and it's starting to feel a bit stale altogether.