USER     PASSWORD  
 Forgot username or password? Click here.
Back to home
Back to home
LATEST NEWS

LATEST BABE
9.2 out of
40 votes


LATEST COMIC
"It's Official!"
Jun. 30, 2008


LATEST CHEATS
LATEST VIDEOS
LATEST DOWNLOADS
ACTIONTRIP POLL
My longest non-stop gaming session was:
» view results
» view poll archives


FEATURED LINKS
FUNNY VIDEOS
By CRAVEONLINE.COM
CONTACT US
NEWSLETTER
Subscribe to our free
weekly newsletter:



USER SCORE
/
YOUR SCORE
RATE IT 0.0
ACTIONTRIP SCORE
6.8
Above Average 

HIGHS
Cool fighting moves, several nice visual moments, pleasing multiplayer mode;

LOWS
Technical issues noted on mid-range rigs, superficial storyline, one-dimensional gameplay in the single-player campaign.

RATINGS GUIDE


TOP STORIES


TOP COMICS Disable thumbnails
"It's Official!"
06/30/2008 Jojic/Grabovic
24029 views
"Thompson 0, Normality 1"
06/05/2008 Jojic/Grabovic
21345 views
"Microsoft Miis"
06/16/2008 Jojic/Grabovic
18934 views
"Finding New Religion"
06/23/2008 Jojic/Grabovic
16044 views
WoW Comic: "Cheat Death"
05/30/2008 Jojic/Grabovic
13030 views

TOP BABES Disable thumbnails
Last month's 8.8
06/25/2008
32446 views
Last month's 8.2
06/26/2008
27668 views
Last month's 8.4
06/27/2008
24232 views
Last month's 8.7
06/28/2008
16523 views
Last week's 8.8
06/30/2008
13195 views

TOP VIDEOS Disable thumbnails
Diablo III Barbarian Movie
1:18
Call of Duty: World at War Trailer
1:07
Diablo III Cinematic Trailer
2:12
Diablo III Gameplay Trailer
19:15
Battlefield: Bad Company EyePatch
1:04

TOP CHEATS


ActionTrip's unique gaming MySpace layouts! Click here to grab them!
PLATFORM   PC

Dark Messiah of Might and Magic Review

GAME INFO
publisher: Ubisoft
developer: Arkane Studios
genre: Action Adventure

MINIMUM REQUIREMENTS
PIV 2200, 512MB RAM, 6GB HDD, 128MB video card
ESRB rating: M
homepage:
www.mightandmagic.com/us/darkmessiah/teaser/

release date: Oct 24, 06 (released)
» All About Dark Messiah of Might and Magic on ActionTrip


November 06, 2006
Ure "Vader" Paul

We were keeping a close eye on this one for some time. We also saw great potential in the project given its setting and the acknowledged engine that powers it (e.g. Valve's Source engine). To cut a long story short, the game clearly had all the essentials of a promising fantasy-themed FPS. Ubisoft and Arkane Studios appeared to have come up with a cool mish-mash of first-person action and good old-fashioned RPG goodness... or so we thought.

You begin your journey as Sareth, an ambitious young adventurer, studying under a renowned and skillful magician named Phenrig. After mastering the arts of magic and war, Sareth receives his very first quest. Facing a great challenge, he has to travel to the Free City of Stonehelm in order to aid a loyal friend of Phenrig - a mage called Menelag. Astonishingly enough, Menelag manages to mislay the Skull of Shadows, a powerful ancient artifact, and is now depending on your abilities to retrieve it. In fact, if you don't get the artifact back, all Hell will break loose and... I'm sure you can figure out the rest. (All Hell breaks loose? - Ed)

As any reasonably intelligent person can tell, apart from a flimsy and rather uninteresting storyline, the game appears to feature weak characterization and very few unexpected plot twists. Practically every event that occurs in the game is predictable. The dialogue is somewhat unimaginative and deprived of any half way decent humor, so I guess you can say that the writers of DMoMM didn't put a lot of effort into embellishing the plot with something lasting that could lure you deeper into the game's well known universe. Shame, I suppose it goes without saying that once again players are accompanied by a loquacious big-breasted female sidekick to help speed up the proceedings (Not that there is anything wrong with that, per say -Ed). Regrettably, this component didn't help improve my overall opinion of the game's fragile storyline.

On the other hand, if you look past this initial setback, you will be treated to a challenging combat system, a huge number of different opponents to tackle with, and several chapters to complete in the single-player campaign... on top of a solid multiplayer mode.

The in-game combat brings a few neat ideas to the table. Contrary to FPS RPGs such as Bethesda's recent smash-hit Oblivion, DMoMM gives you additional freedom in terms of battling your opponents one-on-one. Each precise swing of the sword can be used to gain more power, eventually allowing you to perform deadly Power Strikes. It all depends on achieving as many Critical Hits as possible. For your information, enemies aren't going to sit idly by and allow you to kick their ass, so you're going to have to show you're a skilled and agile fighter if you mean to cause any serious damage. Speaking of opponent intelligence, the AI managed to put up a decent fight all the way through the game. So, thankfully, there weren't any disappointments in that department.

Being an RPG enthusiast, I found Dark Messiah to be a bit scarce when it comes to things like more in-depth character development. The skill-point award system is sort of thin and leaves the player with very little choice in terms of improving the main character. In other words, this game centers on pure action and fighting, as opposed to presenting more complex RPG elements. Which is fine in a way. The combat system is fun enough I guess, but the excitement soon wears off when the player realizes that the gameplay doesn't go anywhere beyond the conventional hack'n'slash routine.

Utilizing the famed Source engine paid off to some extent. In-game models look excellent and you can observe first-rate lighting effects, superb animation and top-notch physics (a noteworthy trademark of Valve's technology).

I would also like to stress that you're going to need a pretty solid rig to play this game without experiencing the problems we did. Initially, we tried the game out on a modest rig - Athlon 64 3000+, Radeon 9800 XT and 1 GB of RAM. The ever-present stuttering bug, which sadly still remains one of the noted flaws in the engine's code, significantly degrades the overall quality of the game.
After undergoing a series of crashes and exceedingly long load times, we were forced to test the game on a more powerful rig. Enter 2lions' mighty stead: AMD 4000+ with a GeForce 7800 GTX card and 2GB's of RAM. The situation improved radically and we were able to enjoy the game without any hitches such as crashes, frame rate drops, etc.

Playing DMoMM in multiplayer allows you to choose either Undead or Human races. Players are also able to select from a variety of available classes like Mage, Assassin, Warrior, Priest and Archer. The multiplayer is cool, but it all depends on what you're after. Fighting against other players means you must utilize the skills and abilities of your class the best you can, if you want to survive that is. So, it's not all about killing as many opponents as possible. Eventually, I ended up having more fun with the multiplayer and was spared the predictable and frequently tedious gameplay present in the single-player campaign.

People who are familiar with Arkane's earlier projects, like the FPS RPG Arx Fatalis, might enjoy this game. However, we weren't all too thrilled with what the development team has done given the franchise's potential (the rich and thrilling Might & Magic universe). Also, things like character progression and other RPG traits have greatly been reduced and that downgrades the game even further in my book.

It's painfully obvious that the Half-Life 2 engine caused many problems, which weren't ironed out in time by the programming team. Consequently, players with modest rigs won't be able to experience the game in its true visual potential. A patch is forthcoming. Supposedly, it's meant to fix numerous crash issues and other technical mishaps that have been plaguing the game.

PAGE 1




17 post(s)
Reader Comments
MrBored [mail] Nov 06 2006, 09:23 am EST
Nice flame on that there sword.

Forgive me for reducing the review to a single comment on the link picture, but I'm feeling rather ambivalent this evening. I'm certainly enjoying it, but I'm not sure anyone else is. And that really was a nice flame.
  Zolneirz: Same here.
_Chaks_ [mail] Nov 06 2006, 09:25 am EST
HL2 engine is cursed. Only Valve knows how to use it. SiN was awfully made..Vamp: Bloodlines made its company close its doors..and now..Dark MEssiah is bugged and may not be a very interesting title after all. Too bad..I was planning to buy it.
Little Beaver [mail] Nov 06 2006, 09:39 am EST
I liked it. 80 imo :)
I mean, hey i freezed the ground, the Orc fell and slided right into a spike. Its not something you see every day!
And yes its bugged. Nothing that cant be fixed with a patch or two.
Vader [STAFF] [mail] Nov 06 2006, 10:23 am EST
Granted the physics are in there and it does look cool, but the basic gameplay still leaves a lot to be desired. It all gets dull after a few hours.
ukjadoon [mail] Nov 06 2006, 10:25 am EST
_Chaks_ mentioned Vampire:Bloodlines, that brought back some good memories, it was an awesome RPG but I don't know what the Valve engine did to that, it used to CHUG so much even on my old 6600GT, well I haven't played it again on my new 7600 but damn...I don't know whats up with Valve powered games, except the flawless Half Life 2 of course! =S
Killer Klown [mail] Nov 06 2006, 10:28 am EST
I rather liked it myself, but I believe it was stressed well before the game came out that it wasn't supposed to be an RPG; it's actually less of one than, say, Dark Alliance or any of the Snowblind engine games were. If anything, this brings back memories of a more advanced Heretic or Hexen - for anyone who remembers those games. You have some minor advancements in terms of skills, but really not nearly enough to call it an RPG.

As an FPS action game, though, it's great - just, as was mentioned, really low on the storyline. They could've gotten away without even having the Might and Magic name on this; might've been better, in fact.
  Zolneirz: I think the only thing that reminded me they were in the sam...
Zolneirz [mail] Nov 06 2006, 10:52 am EST
I wish there were more diverse spikes and whatnot, not just that one rack that appears everywhere. The game needs a helms deep or minas tirith level; it has the map for it.
blitsie [mail] Nov 06 2006, 10:53 am EST
I loved it,playing the game on hard now
Tyrael [mail] Nov 06 2006, 11:06 am EST
man 68! its very very sad, I was very excited about this one, think I will keep my money so...
Well... we have WoW for some years ahead, think no game will beat it, and it deserves that, best f@# addictive game, still giving money to blizz every month with pleasure, and waiting for TBC! \o/
danishpussy [mail] Nov 06 2006, 11:19 am EST
To be honest, I found the demo pretty fun. Maybe it's the fact that I haven't had a FPS to play in a while (HL2 Episode 1 was the last one), but the demo kept me entertained at least. I think I may just pick it up, but only after the price drops quite a bit. Now that I'm a responsible adult (ha!), I don't have quite as much money to blow on games that I once did. I just bought NWN2, and I'm going to get Star Trek Legacy when it comes out. If this game didn't make combat so easy and predictable (just find a trap and kick!), I would have already picked it up. I just hope that when the price drops, the Steam version drops too. I don't see any need for a printed manual for this game - unlike NWN2 - and that's the only reason for me to get a retail game when digital distribution is available. Not only does it keep me from having to talk to a pimply-faced teenager at my local Gamestop, it lets me have a legal "no-CD" crack. :P

BTW, it's about time you reviewed a real game. Kudos.
fatBastard(); [mail] Nov 06 2006, 01:42 pm EST
If it is choice between Dark Messiah and some other game I would strongly suggest you go for the other game for the time being. Dark Messiah is one hell of a messy release with a huge number of bugs ranging from minor gameplay bugs to massive and consistent show-stoppers (I still haven't been able to play the single player portion for more than 30 seconds before I'm booted back to the desktop).

I'm hoping a they'll be able to fix the many problems this game suffers from because I really would like to play it ... but the first patch focuses primarily on the minor ingame bug fixes for those who CAN play the game, so I guess I'll have to make do with the multiplayer portion and/or perhaps NWN2 until the next patch or the one after that or....

At any rate, both Arcane and UbiSoft lost a lot of goodwill as far as I'm concerned and I'll be more careful the next time either company has something new to offer :o(
  danishpussy: I can vouch for NWN2. A lot of people have performance issu...
Vader: You know what. I'm playing the review build of NWN 2 right n...
Cheddar [mail] Nov 06 2006, 03:13 pm EST
I was wrong about Arcane. So much for an Arx Fatalis repeat.
GrimshawUK [mail] Nov 06 2006, 05:51 pm EST
My friend bought this and like the review said it runs like a piece of s***t on a mid range system. Apart from the pub style brawling combat I can't see any reason to buy this with the lovely NWN 2 just come out. If I fancy some hand to hand combat there is always FEAR Combat and the multiplayer is free too :P
Vodoo [mail] Nov 06 2006, 10:30 pm EST
EU version or US version ??? thats all i need to know.
Vader [STAFF] [mail] Nov 07 2006, 12:11 am EST
US.
ukjadoon [mail] Nov 07 2006, 01:37 am EST
I saw this other game on some website, its caled Elveon and its coming for the PS3 and XBOX 360 and is powered by the Unreal 3 engine, seemed very impressive...at least in the graphics department!!
Vader [STAFF] [mail] Nov 08 2006, 04:43 am EST
Yeah, it does look cool doesn't it?
  COMMENTS PAGE 1  


POST A COMMENT
Username:Password:



SEND THIS PAGE TO A FRIEND
Easily fill in your friends' emails to send them this page.
 
 
BACK TO TOP
 
Partner Sites:    CraveOnline.com    PSP3D.com
© 1999 - 2008 ActionTrip.com All Rights Reserved - Terms of Use - Privacy Statement - Site Map