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![]() | 9.0 out of 506 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
![]() 7.7 Good Spectacular visuals and physics, solid AI - great racing in general, great soundtrack, fun mini-events; After a while, tracks and cups start feeling very repetitive, not a lot of difference between the three racing modes, a bit too easy when you have a powerful tricked-out ride. RATINGS GUIDE |
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| GAME INFO publisher: Vivendi Games developer: Bugbear Entertainment genre: Racing MINIMUM REQUIREMENTS PIV 2000, 256MB RAM, 3.5GB HDD, 64MB video card |
ESRB rating: T homepage: www.flatoutgame.com/ release date: Aug 01, 06 (released) |
| » All About FlatOut 2 on ActionTrip | |
The racing genre has really come a long way. Why do I say that? Well, unlike some other genres, classic racing (one that is not deeply rooted in some fantasy or sci-fi setting) is fairly limited in terms of creative input that the developers can provide. It's much more technology-dependant, which happens to be a good thing for the genre. To get the most thrilling racing game you need development skill, yes, but you also need great tech, and this is something that FlatOut 2 has in abundance.
![]() First round of bowling! |
![]() Sparks were flying on that day. |
Impressions can be deceiving for the less tech-savvy of us, but from a gamer's standpoint, FlatOut 2 appears to be the most technically advanced arcade racer on the market. Taking car and environment destruction to new heights, the game offers incredibly spectacular car crashes and a car damage model that is second to none - at least visually speaking. The physics seemed tweaked and tuned to purr as the 4-wheeled beasts on the road - far from realistic mind you, but that's the whole point of arcade racers - driving cars, crashing them into other cars and just crushing objects in your path like a bulldozer is immensely fun in FlatOut 2. It's exaggerated, yes, but it also feels natural. The developers have done a marvelous job of improving this aspect of the game over the original.
Add to this the selection of music tracks, (featuring bands like Audioslave, Nickleback and others), the famous nitro boost, and two billion sparks per scene, and you get the type of racing experience that's even more exhilarating than the Need for Speed Underground series.
Everything in FlatOut 2 is designed with the sole purpose of looking spectacular. Hitting nitro while skidding into a sharp turn in a trailer park can produce some exciting results and it's these moments, plus the absolute car mayhem (you can totally wreck other cars with the option now to actually kill or hurt other drivers), that make FlatOut 2 racing so utterly engaging. Rarely do I get that dazed, teary-eyed look in my eyes when playing a racing game - but I do when I play FlatOut 2.
The engine works brilliantly on mid-range rigs, and you just get the feeling that the devs spent a lot of time trying to get maximum power out of the 3D code - which they did with excellent results. The AI is sufficiently challenging, although, in later stages of the game, when you buy really good cars and upgrade them, getting poll position won't be that much of a problem.
In connection to finishing races in the top spot, FlatOut 2 features some amazingly addictive mini games that are unlocked by completing racing stages in the career mode. Like a high jump game where you get to launch the driver out of the car as high as possible into the air, or a bowling game - the driver *is* the bowling ball so to speak. These mini games are excellently designed, first and foremost, and it does take some skill and luck to master them, due to all the physics calculations that come into play. I had a blast with them and they provided a very fun break from the classic modes of play.
These classic racing modes include Derby, Race, and Street. Their names are pretty self-explanatory; each is designed to provide a different racing experience. This, unfortunately, is only true on paper, as all of them seem really, really similar. Not only that, but the tracks feel very repetitive after a while. The racing itself is still a great experience, but the modes of play just don't provide enough variety to keep the players interested in pursuing their racing career after a certain point. The biggest draw for me was the unlocking of the last-car-standing and stunt derby events, but that didn't alleviate the fact that the racing cups felt too similar to each - both in terms of the approach to driving and the tracks. The game follows a pretty linear progression of acquiring more credits to buy better and more powerful cars, as well as unlock new events, so after a while, when most of the stuff was unlocked, I kind of felt I spent enough time with FlatOut 2. To be fair, I generally feel like that about racing games, but I do also remember that each of the Underground games kept me hooked a while longer than FlatOut 2 did.
![]() It ain't looking good for my ride. |
![]() DESTROID, baby! |
Is the game worth your money? I would say, yes, but only if you think you're going to get into the multiplayer game as well. Just looking at the number of tracks, cars and cups on offer, FlatOut 2 seems like it has a lot under its hood, but you have to bear in mind that a lot of this content feels recycled after a while. At least that's the impression I got. Nonetheless, I would probably get this game just for the sheer pleasure of driving a good car into a gas station and blowing the whole thing up. The feeling is pretty amazing and the on screen action is spectacular. It's an adrenaline-charged experience that fans of arcade racers shouldn't miss.
Short verdict: awesome paint job and horsepower, but you might not rack up a lot of mileage on this puppy.
| Film11 | [mail] Aug 11 2006, 05:52 am EDT | |
| A fair review, but you forgot to mention StarForce that comes with the European edition. I know us Brits and the like are seen as lowly dogs, but at least try to pretend to make an effort to notice us :P | ||
| FesterSilently | [mail] Aug 11 2006, 05:52 am EDT | |
| I absolutely, blindly agree with nearly *everything* you had to say about this game...but, for no easily-explainable reason, I feel like *I* would have given it more like a mid-80s score...I dunno - this is the game that we always (have and will) play in-between all our *other* LAN games...whatever they happen to be that week. It's a staple - it's nothing ground-breaking or anything you'll play slavishly for hours (WoW, anyone? Me, too...), but it's something you can always come back to for a breath of fresh air. Plus, when you get bored of the game as it is...and you want more tracks//cars/whatever...there are a fuck-TON of great mod resources out there; one of the best being www.flatoutjoint.com Live it; love it. Peace, Fester |
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| Papa | [mail] Aug 11 2006, 06:44 am EDT | |
| i can't buy this game in eu because it uses starforce, thanks a fucking lot | ||
MrBored: Why not? Just use an exe fix. Thats what I did. No more st... Papa: i thought there were no such fixes for starforce MrBored: Like people have said, the US version is not starforce... | ||
| craigww_22 | [mail] Aug 11 2006, 11:58 am EDT | |
| I HATE the elastic A.I. in this game! Worst creation ever... It's just one of those artificial ways of making a game harder, similiar to how they put pointless "collectibles" in games to make them seem longer than they are. | ||
| Vodoo | [mail] Aug 11 2006, 01:01 pm EDT | |
| The game review is quite nicely made and accurate however i have only one thing to contradict: THE SCORE !!!! C'mon, its worth a lot more than that, at least 82 points. It maybe just a sequel but its pretty damn good one and you can hardly say that about most games out there. |
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| Barzenak_39 | [mail] Aug 11 2006, 02:00 pm EDT | |
| I have not heard of a fixed exe stopping Starforce. It might get rid of the cd check but the starforce driver is still on your system and it is still going through this driver to get to the cdrom drive. The potential harm and damage is still there....you simply can run the game without the cd or dvd. goto your device manager/show all hidden devices/ non plug and play and look for the starforce drivers there just to verify they are on your system. You can manually remove them but remember..the game will not run without them. Can you brits buy US games? Iwould get the imports if I were U and let the Starforce enabled shit sit on the shelf. It is the only way you will get rid of Starforce...when it costs them money. |
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| luwinkle | [mail] Aug 11 2006, 02:17 pm EDT | |
| I was friggin addicted to Flatout1. I loved the oval track, I would play that for HOURS and HOURS on end. I would give this game a higher rating than 77 though, especially after all the praise you gave it. A tear-jerking game is worth atleast a low-80's, but then again, that's just me. I might run out and buy this game after I finish mowing the yard :\. |
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| MrBored | [mail] Aug 11 2006, 03:22 pm EDT | |
| It has more mileage that one would initially suspect. I just keep going back for a quick 4 laps once a day ( which generally turns into 16 or so). Its great to just sneak in a race when I'm waiting for dinner, or whatever. I just really wish I could change the race lenghts. I would like to spend more time destroying cars in say a 12 lap race. Any one remember Fatal Racing ( aka Whiplash)? | ||
| Zolneirz | [mail] Aug 11 2006, 03:33 pm EDT | |
| I liked the demo track in the first game much more than the tibermaps in the second, albiet the game is extremely pretty (I love the lighting, god its almost real) I sorely miss the ability to change the camera position with the mouse, too used to GTA when i'm speeding I like to see it from the side atleast for a second. That and only two other racers ever won, the Sanchez or yellow-car John guy. | ||
MrBored: Easy solution to that, destroy their cars ;/ | ||
| craigww_22 | [mail] Aug 11 2006, 04:10 pm EDT | |
| ^Those two guys are both right, the races are too short and how the hell does Sanchez win with the "slowest" car in the game? | ||
| FesterSilently | [mail] Aug 11 2006, 07:54 pm EDT | |
| MrBored, There indeed *is* a mod at Flatoutjoint.com that allows one to alter a few more things in the single player options...such as track length and such. Give it a whirl. Fester |
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| Nameinuse | [mail] Aug 12 2006, 03:35 am EDT | |
| I remember FATAL RACING. It was the first racing game i've played... and the best....ever... | ||
Vodoo: i prefer Formula One on my GOOD OLD Terminator. | ||
| blitsie | [mail] Aug 20 2006, 04:18 am EDT | |
| I think the pirate copy of the game has the "no starforce" exe | ||
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