- Unreal Engine 4 Progress Shown
- Mornin '14
- Destiny Beta is For All Starting Today
- Halo: Nightfall Debut Trailer
- New BioShock Announcement Imminent?
- Alien: Isolation Original Movie Cast Trailer
- Titanfall Update to Add In-Game Currency and Black Market
- Uncharted Movie Expected in 2016
- Developer Says The Order: 1886 Only Possible on PS4
- Lords of the Fallen Comic Con 2014 Trailer
- Lords of the Fallen
Comic Con 2014 Trailer
- Alien: Isolation
Alien: Isolation Original Movie Cast Trailer
- Assassin's Creed Unity
Assassin\'s Creed Unity Experience Trailer 1 New Engine, New Gameplay
- Oddworld: New 'n' Tasty
- The Walking Dead: A Telltale Game Series - Season 2
The Walking Dead Season Two Episode 4 Trailer, Amid the Ruins
- Hyrule Warriors
Hyrule Warriors Zelda Wind Waker Trailer
Goat Simulator Review
publisher: Coffee Stain Studios
developer: Coffee Stain Studios
|ESRB rating: RP
release date: Jan 01, 14
|» All About Goat Simulator on ActionTrip|
Coffee Stain Studios has zero expectations for their new game, Goat Simulator. On their website, they even go as far as to say their game is broken.
"Goat Simulator is a small, broken and stupid game. It was made in a couple of weeks so don’t expect a game in the size and scope of GTA with goats. In fact, you’re better off not expecting anything at all actually. To be completely honest, it would be best if you’d spend your $10 on a hula hoop, a pile of bricks, or maybe a real-life goat."
The thing is, I can’t argue against that. It probably would be better if you spent your ten bucks on a pile of bricks, but I bet you wouldn’t have half the fun you would with Goat Simulator.
Possibly some sort of roadkill.
Typical scene from my neighborhood.
Goat Simulator does not have a deep narrative detailing the life of a goat. Instead, the goat you control is plunked down in an open world where you can do whatever you want with it. You can try to complete all of the little quests the game gives you, such as jumping over an obstacle or successfully landing a back-flip. But it’s far more fun to run amok, scare the crap out of people, and well, destroy things.
As soon as I discovered I wasn’t confined to do these quests that kept popping up on my HUD, I sent my goat through as many houses as I could, destroying property, licking random people (which scares the daylights out of them), and jumping out of windows. When I was curious to see if I could kill the goat--as I’m that kind of monster, apparently--I head-butted a gas station with explosive results. Not only did the goat not die, I earned a Michael Bay achievement.
These quests are really the only direction the game gives players, and while it’s fun to try to complete some of these challenges, it’s far more fun to experiment on your own. I saw the quests as a way to teach me a bit how to play and maybe give me a goal or two. For example, two of the quests are to destroy Goat-henge and become the King of All Goats. Those sound like two challenges that need to be accepted! Oh wait, what’s that? A giant waterpark slide? I need to find a way to jump off that while sliding down!
The developer integrated the game with Steam Workshop, allowing users to create their own levels, modes, and missions and share them with the community. As long as the modders keep doing what they do best, it’s possible to never run out of things for your goat to destroy.
No, Goat Simulator won’t be game of the year by any stretch of imagination. However, those who want a stupid little game that rewards you for destroying things but won’t kill you, even if you head-butt a tanker truck, leap out a fourth-story window, or let a treadmill backspin you out into traffic, will not be let down by the simplicity the game has to offer. Just be prepared for buggy controls, a twitchy camera, and plenty of physics that don’t make sense (but you won’t care because it’s a friggin’ goat).
8.2 Very Good
You destroy stuff as a goat, what's not to like?
It's a bit of a buggy mess, but it's a fun buggy mess.
|COMMENTS PAGE 1|
BACK TO TOP