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7.9
Good

HIGHS
Nice graphics make Lost Heaven a great place to raise a little hell; plot is suspenseful and keeps the player interested. Excellent physics model;

LOWS
Gameplay is railed and dated; Slow cars; Voice acting needs work; 2Lions is still a tool.

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PLATFORM   PC

Mafia Review

GAME INFO
publisher: Take 2 Interactive
developer: Illusion Softworks
genre: Action

MINIMUM REQUIREMENTS
PIII 600, 128MB RAM, 16MB Video Card, 500MB HD
ESRB rating: M
homepage:
www.mafia-game.com/

release date: Aug 28, 02 (released)
» All About Mafia on ActionTrip


September 02, 2002
Matt "SixShooter" Leyendecker

The greatest film in the history of the world, in my humble opinion, is The Godfather. The movie is a glorious cinematic foray into the world of the Corleone family, and their domination of organized crime through diplomacy, manipulation, and ruthless violence. It depicted a time when might was right, when who you knew was more important than what you did, and nice guys always finished last. Often imitated, never duplicated, it stands as one of the best movies of all time. 2Lions disagrees with me, (for some reason, he has an unhealthy fascination with the Care Bears Movie) so he is, by definition, a tool (listen, you - ed).

Obviously, some folks at GOD, the developers of Mafia agree with me, as much of the atmosphere of the movie went into the creation of the game. The Roaring Twenties leading into the depression-laced Thirties, the big band music, the feuding Italian crime families, even a shop is named in honor of the Corleones. All of this together makes for a city ripe for the plucking in their latest offering - Mafia.

The game takes place in 1930 in the fictional metropolis of Lost Heaven, where Tommy Angelo, a hard-working mild-mannered taxi driver gets caught in a web of intrigue when two mobsters hijack his cab to escape a rival organization. From there, events lead Tommy into the employ of the Salieri family, headed by Don Salieri who speaks softly, but carries a big proverbial stick. Tommy must perform missions for the Don and his consigliore to advance in the standings of the family, driving period cars around the huge area that is Lost Heaven.

How does he get these cars?

He steals them. Sound familiar? It should.

This game is basically a period re-tooling of Grand Theft Auto 3, only much cleaner, and far more cinematic. Both games have the same feel - the third-person view when on foot and the variable camera angles when driving are identical in both games. The games have similar available weaponry - fists, baseball bats, pistols, shotguns, Molotov cocktails...although the only real automatic weapon you can use is the Tommy gun. But the two games run on very similar premises - Find the start mission point, drive (or steal a car) and perform whatever action is required by your Don...collecting protection money, making life miserable for the other families, making things explode, and showing the world that crime can indeed pay. In this respect, gameplay is almost identical to GTA3, for all the good and the bad.

However, while it may play like GTA3 on the surface, if you take a closer look there are very distinct differences. Most notably, the open-ended feel that GTA3 possesses, where the player can strike out on his own to do whatever he damn well pleases is noticeably absent in Mafia. The missions are on rails, and the ability to do whatever you want in this game is gone. You do what you're told, or you end up in a pine box. Also, in GTA3, the player can steal any damn car he wants, any time he wants, and nobody bats an eyelash. Not so here. The locking mechanisms must have been much more complicated back in this day and age - because you can only steal certain models of cars that you've been trained to steal. Kind of a bummer, but truly folks - when I started the game, every single one of those cars looked alike to me. The more I played it, the more they started to take on subtle nuances that allowed me to differentiate them - rumble seats, bumper configurations, engine bonnets, etc. But for all the differences, the cars are remarkably the same at the game's beginning. As the game progresses, you can learn to steal more and more varieties of car models, after which they can be available in further missions. Plus, there is a neutral garage where another character can teach you to steal higher-end model luxury cars, so it's worth seeking out. Lastly, the police have much sharper teeth in this game - break the law and they come down on you. Hard. That includes speeding. In GTA3, the cops would give a halfhearted chase for a while, then that'd be the end of it - John Law would take a donut break. And even then it would take a serious act of lawlessness to even arouse their ire, but in Mafia, if you go 41 in a 40 zone, your ass is grass, and they will not hesitate to mow you down. In order to prevent that, the game offers an auto-speed cap, that, when activated, will cut the acceleration of any vehicle once it reaches the speed limit of any given area. It's nice to have when you're just driving as any law-abiding citizen. Because unlike GTA3 where you merely get a slap on the wrist and sent on your way, if the fuzz grabs you in Lost Heaven, kiss your rear end goodbye - its Game Over, and time to load a saved game. Mercifully, the game auto-saves after every checkpoint, so unless you're at the beginning of a mission, you can hop right back in the saddle.

The game may play like GTA 3, but it certainly looks a whole hell of a lot better. After all, this is a bona fide PC title and not a PS2 port. The developers rendered the world using the LS3D engine, which provides some nice texture effects to both the cars and the main characters in the world. Driving through the tunnel shows off the nice shadow and lighting effects that permeate the driving experience. The explosion and fire effects could do with a bit of work, and the human models look a bit blocky, but given the scope of the world they created here, I'd say they did a fine job. The models aren't all that high-poly, so they have that stilted look to them, but the textures are very nicely done. Not perfect, but since we're comparing, GTA3 looks like dog poo compared to the slick lines of Mafia.

The cut scenes are extremely well done, with the texturing of the main characters looking surprisingly clean, given the lower poly count. Many of the characters within the game resemble either mobsters from the movies, or suspected mafiosos of today - for example, Don Salieri, the head of the protagonist crime family bears a striking resemblance to John Gotti, the Teflon Don, and his arch-nemesis Morello might be a lost relative of Bobby DeNiro. The player character, Tommy Angelo, looks very much like a young Anthony LaPaglia. Paulie, one of the Salieri foot soldiers, looks like a beefy Sammy "The Bull" Gravano, while Don Salieri's consiglieri Frank looks much like a grizzled Joe Pantoliano, The family's weapons master Vincenzo looks as though he is The Godfather's Clemenza's long lost twin...only a bit trimmer around the waistline. Half the fun of this game is picking out the mainstream mafia references during the cut scenes. But from a video standpoint, the cut scenes resemble any of the major mafia flicks or episodes of The Sopranos out there. Well done. (If only they sounded better....read on.)

The sounds are done nicely, as well. Everywhere you go, you hear the songs of the 30's playing on the radios of cars everywhere. It can get a bit annoying, but it serves its purpose well - to draw the player into the time and mindset of the game - a bustling Depression Era city, when the Charleston was king, and Elvis was but a twinklin' in his daddy's eye. When driving, any passengers will engage you in occasional conversation (usually relevant to the mission), which is brief and ultimately forgettable. The one problem I have with the sounds is during the cut scenes. Who the hell did they hire to voice these characters? I mean, *I* sound more Italian than these yahoos. It sounds like everyone is doing a really bad Joe Pesci imitation for the entirety of the cut scenes, save the main character. It's not the greatest. It serves its purpose, though, and is bearable to listen to.

Since much of the game focuses on driving, let me touch on that for a second. They look and feel very much like the popular cars of the time period. And in the day and age of driving games like Gran Turismo and....GTA3, that ain't necessarily a good thing. They're blocky, loud, smoky, and slower than molasses running uphill in January. They handle like crap, and are extremely difficult to maneuver. The top speed of 80% of these cars is somewhere in the 60mph range, and it takes at least 4 or 5 full missions to get a car that does a decent rate of speed. Yay. You do have the option of driving in both manual and automatic transmission mode (a minor anachronism, but we'll let it go), but if ever there was a reason to suspend the realism of the era, it'd be for the cars. You'll hear Ralph, the family mechanic, say that one of the cars has a mind-boggling 80 horsepower - and he's not kidding. Don't try to take a hill at a slow speed - there is a noticeable loss of power on any uphill climb. Coupled with a burst of speed on the downhills, this makes for very realistic vehicle physics...but this is the first (and quite possibly only) time I will say that here, realism is a baaaad thing.

Okay, so what have we learned here today?

1) The Godfather is a kick-ass movie, if you haven't seen it, you're missing out.
2) This game looks and feels like GTA3, only better looking and not as funny and 'open-ended.'
3) 2Lions is a tool. Wait, we knew that already....scratch that. (I'll have your ass, Six - 2Lions)

Put it all together with a swanky 3D engine and you sum Mafia up in the following equation:

Godfather + Grand Theft Auto 3 - the brilliant illusion of an open-ended game world = Mafia.

PAGE 1




12 post(s)
Reader Comments
Mitza [mail] Sep 02 2002, 10:46 am EDT
no offence (i just started the game myself) but this review seems to be a rushed one.
so far the voices sound very good (not excelent, but far from being "bearable to listen to") and the gameplay is different from gta 3 but still good. the fact that you cannot steal any car you want means realism... and so far i don't see how it hurts the gameplay... but, anyway, i am still in some early levels.
the fact that it is not a open-ended game... well... i hope that the story can make up for that :)

and btw, the screenshots are all from the first two or three missions in the game ;)
  SixShooter: Of COURSE the screens are from the early stages! Why would ...
Olympus: Yea, any site only gives you the screenshots of the first fe...
Mitza: i really, really don't get it... why do you think that the v...
SixShooter: They lack passion - and any Mafia family is all about passio...
Tonttu: Why the f*ck (sorry) isn't the freeride mode mentioned in th...
Cinamon: PRO's I think this is a great game in terms of graphics and...
2lions [STAFF] [mail] Sep 02 2002, 11:08 am EDT
I've been playing this game for five days straight now, and after editing the review, I can say that Six pretty-much mentioned everything that a casual gamer needs to know, or rather should know about this game, without spoiling the fun for him/her. Now, I do admit that I found the cinematic aspect of Mafia very enticing which prolly means I would have given it 83-85, but hell, Six said in the review that the plot is suspensful! And as for the voice-overs, to me they seem rid of any emotions. And fake. Now, that's not a good thing.

Finally, the car physics in this game are outstanding, but it's reviewer's right to state that driving slow cars in an action racer kinda defeats the purpose.

[ This comment was last edited by 2lions on Sep 02 2002, 15:16 GMT ]

TheNamelessOne [mail] Sep 02 2002, 12:42 pm EDT
GTA3 was a completly different game, in fact GTA3 is more comic book than realistic.

Seriously, GTA3 was designed to be unrealistic and Mafia was designed to be an accurate mafia experience thingie.

Mafia is more real life, GTA3 is just more fun.
Smapdey [mail] Sep 02 2002, 02:06 pm EDT
You are entitled to your opinion guest. I happen to believe what this review is saying. I have no palyed the game nor did I ever plan on buying it. AT has never steered me wrong in the past. I'll look into it.
  ReDeeMeR: This was the first review I disagree so much actualy.
SixShooter [mail] Sep 02 2002, 02:23 pm EDT
Look, folks, this is by no means a bad game, it's fun...to a point. The plot is very engaging, much more so than GTA3, but one of the reasons GTA3 was so much fun was the open-ended feel the game had to it. That's gone in Mafia - replaced by compelling characters (who sound like crap - only the protagonist is well-acted), yes, but is that enough? Not in my opinion. When the only reason you're trying to get though a level is to get to the next cutscene, that's a problem. If playing the game itself is an afterthought due to the nice-looking but ultimately bland gameplay, why should I laud it to the heavens?

And, guest, I did note that it takes several missions to get a car that does a decent rate of speed. But that was 2 - 3 missions too long. I know the developers wanted a more realistic game, but I reserve the right to think that a driving game should have...oh, I dunno....FAST CARS.

But I will agree, shooting out of the window of a moving car is very cool.

All in all, I gave this game a good rating. If I thought it was a steaming pile of poo, you'd have known it. This is not one of those games.

[ This comment was edited by SixShooter on Sep 02 2002, 18:42 GMT ]

  Poly: Mafia is not only about driving, Mafia has also many variou...
Olympus: SixShooter, everyone has the right to their opinion on a pub...
richg67: It's too bad there's no Multi-Player or 2Lions would REALLY ...
Bob342: This is not a racing car game....99% of the driving you do i...
Mitza [mail] Sep 02 2002, 03:45 pm EDT
well, Six, it seems you are one of those guys that know what to say in order to keep everyone happy :)

[ This comment was edited by Mitza on Sep 02 2002, 19:46 GMT ]

2lions [STAFF] [mail] Sep 02 2002, 04:22 pm EDT
Walking over to a bank on a fine spring day is realistic, but I'd hardly put that in a game.
  Mitza: well, if you get enough sex, violence and gore into that one...
PilaMin [mail] Sep 04 2002, 12:36 am EDT
I think this review is rushed. The driving is good, but can be annoying, but this is ONLY IN THE FIRST FIVE LEVELS really. And believe me, after you get past the racing level, the story gets compelling and there's more shootouts than driving. Fact is, the opening levels are tutorials on how to drive, and this review hardly discussed any of the other greater aspects in Mafia.

And yeah, Six never mentioned anything about the Freeride mode, and YES you can save your game in Freeride by stopping over at Salieri's Bar. To those who think Freeride may be too small, finish the game and it'll unlock a crapload of new things.

And poor coding? Mafia runs great on my machine, which happens to have an outdated video card! I'm cranking out 60 FPS even in outdoor areas! (my settings are 1024x768 with maxed out details). The LS3D engine runs flawlessly---it's your system that needs to be tinkered with.

[ This comment was last edited by PilaMin on Sep 04 2002, 04:42 GMT ]

  Bob: There's nothing wrong with my system, like I said, every oth...
ReDeeMeR: I run UT2K3 all maxed out 10x7 res, so stfu
fatBastard(); [mail] Sep 04 2002, 04:20 am EDT
Maybe I shouldn't speak up as just watching GTA3 being played by someone who was very good at it was an experience in boredom let alone actually playing it.

To an unbeliever such as myself the only apparent difference between GTA3 and Mafia is the timeline (GTA3=present dayish and Mafia=early 20th century) but then again what do I know as GTA3 & Mafia are most certainly not my kind of games :o)

I would, however, like to say that even though this is a rather heated debat it is very refreshing to see that with the exception of a few morons most of you are stating your agreement/disagreement with the review with a tact and decorum befitting the polished floors of your respective national governments. Bravo, maybe there is hope for the human race after all when ordinary gamers can have a discussion without namecalling :o)

Cheers
richg67 [mail] Sep 06 2002, 03:03 pm EDT
Comparing this game to GTA 3 is like comparing apples to oranges. I like both and will HAVE both thank very much. After all this IS america not GREECE!

ok ok that was harsh! I hope you ppl in greece get together and tell the gov how you feel but don't let this game lead you in a way that would get you into trouble eh... =)
baba [mail] Nov 07 2002, 07:32 am EDT
This review is a bit misleading.

Firstly, I think that a reviewer should play through the whole game, instead of just a first few levels. The furthest Six got (my bet) is the race level (and that's optimistic - imo the most he saw is the molotov level).

The biggest thing with Mafia is that it kicks in late, but when it kicks in, it's GREAT. The shootings are (if we are comparing it with GTA3 all the time) in one word, spectacular. No shooting in GTA3 was even closely this good. The final level in GTA3 plays as lame as a video of Grandma's 80th birthday when compared to any shootout level in Mafia. Hey Six, just play the final level once, you'll see what I mean. It's tough, it's deadly and immensely satisfying.

The problem is the slowness of the first few missions. I admit, the cars are slow and dull, but it's such a small portion of the game. In GTA3, the cars are at least 75% gameplay. In Mafia, 20% at the most.

GTA3 is an instant hit. You play it for 5 mins and you are hooked. Mafia is acquired taste, but if you give it a chance, it's MUCH more rewarding.
chevandrael [mail] Feb 11 2003, 11:34 am EDT
If you were in the mafia, do you really believe you would be able to just go do what you wanted? No. You'd get your priorities right, and avoid a bullet in the head by doing what the hell the Don says. That's what the free-ride option is for. As for the voice acting, it's a little out of place to say they were trying too hard to sound Italian or that they didn't do a good job of it, considering that most of the mains ARE Italian. I thought it was curious how most reviews praise the voice acting, or at least compare it to other games and realize this is a cut above the rest. I nearly piddled in my pants every time I talked to Lucas Bertone. Frank did a damn fine job of being, well, quite frank. Paulie played the nut down to Pesci standard, and Sam, when he actually lets his voice be heard, did a damn fine job. The only minus in this department was Ralph and the Don, but they still did ok, comparing. The cars are no flying dream, but considering the setting they were really well done. I really didn't mind going on a quiet drive through the city on my way to a job, it added to realism, and the realism of this game immersed me in it to the point where after a week of basically non-stop playing, in reality I kept pulling out of the driveway onto the right-hand side of the road, AND I LIVE IN AUSTRALIA! No joke! I simply loved just about everything in this game, right down to the Grand Finale. No less than 95%.
PS. Interestingly enough, 'the thing' got a better mark - 80%... Yeppity-doodah!
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