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![]() | 8.2 out of 154 votes |
![]() | "DOOM 4: Mission Impossible" May. 12, 2008 |
![]() 8.2 Very Good Brilliant technology behind the action (graphics, physics model), a few excellently designed levels and beautifully choreographed action scenes; intense as ever; Hardly what I'd call a good story (or writing for that matter), too linear at times, some repetitive levels, a few AI quirks and weird sound bugs; short, short, short. RATINGS GUIDE |
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| GAME INFO publisher: Rockstar Games developer: Remedy Entertainment genre: Shooters MINIMUM REQUIREMENTS PIII 1000, 256MB RAM, 32MB Video Card, 1.5GB HD |
ESRB rating: M homepage: www.maxpayne2.com release date: Oct 14, 03 (released) |
| » All About Max Payne 2: The Fall of Max Payne on ActionTrip | |
This year was a funny one for PC gaming (By funny he means weird - Smap). It was hailed as the breakthrough year for the platform; a year to see the release of Doom 3 and Half-Life 2 - two of the most hotly anticipated PC games currently in production. So it came as a bit of a surprise to me to learn back in May that Remedy was going to release Max Payne 2 this fall. Not that I complained about playing more great games, it just seemed that the Max Payne sequel would suffer from the enormous hype surrounding Half-Life 2 and Doom 3. As it turns out though, Doom 3 and Half-Life 2 never showed up and Max Payne 2 managed to upstage them both this year. Remedy kept the project under wraps until it was pretty much finished. As a result they and Rockstar got a smooth release while garnering just enough attention to ensure good sales numbers.
![]() This is no way to act in a hospital! |
![]() You will go down like the dog you are! |
The grizzled New York cop is back - darker and more introspective than ever. In case some of our younger readers are not aware, Max Payne 2 is one of the rare games that focus solely on the adult gamer audience. You can see tinges of sexual content, as well as hear the f--- word here and there (Among other friendly phrases - Smap). This is, as far as ESRB is concerned, a sure sign that a game gets an "M" rating. Ironically, Max Payne 2 will probably appeal more to teenagers than it would to any adult that has ever read more than two decent books in his life. Once again, writer Sam Lake has produced a collection of the corniest overly dramatized phrases and cliché plot twists that I have heard or seen in an action game. Sam certainly knows how to create a "unique" experience. Unique in a sense that it highlights every possible film noire cliché and blows every typical noir scene way out of proportions by making every single sentence sound "deep" and "larger than life." It's like listening to a bad motivational video (with moaning and swearing -Smap). Then Sam mixes all that up with plenty of violence and some mild sexual content involving busty female assassins to make sure that we are all paying attention. There are huge differences between say a Tarantino movie and a game like Max Payne. Both supposedly target the same audience but, while Tarantino can come up with an intelligent take on the world, Max Payne can do nothing except babble on like a bad, idiotic poet that will simply not shut up. I could possibly relate to some of the things said in a Tarantino movie, but there is no chance in hell I could relate to the cheesy "B" movie fairy tale or the utter psychedelic nonsense that are the pseudo-philosophical "words of wisdom" spewed out by Detective Max Payne. Maybe the writing in this game is some sort of a joke. Maybe Sam Lake is pulling some elaborate stunt on the gaming industry, and using subtle irony to get his point across. But who cares, really? Half way through the game I got genuinely fed up from listening to all the bullshit dialogue in the graphic novel style narrative (I used that time to get myself something to eat or drink or go to the bathroom - Smap).
As far as the actual plot is concerned, it involves Max being thrown in a middle of a mob war and falling madly in love in a feisty hired gun called Mona Sax - a true classic. Because it tries to deal with too many issues all at once, the story appears confusing and overwhelming - Max falls in love, tracks down the bad guys, has haunting nightmares about his murdered wife and daughter; it's all in there (Often 3 or 4 times, too! - Smap)! It's just thrown at you all the time though it will be very hard to catch all of it amidst all the shooting and bleeding. In many ways both the style of writing and the actual storyline are highly reminiscent of the original. This time around, however, I got the impression that ole' Sam Lake wanted to outdo himself and create "a blizzard of haunting thoughts that pierce through the heart as they leave the confines of your PC speakers and like arrows made of burning ice stab you with their hidden meaning..."
![]() Nice shiny floor makes Max very happy. |
![]() Don't stain the rug, Max! |
Max Payne 2 is a game full of diametrically opposed extremes. Some of the levels seem repetitive and too railed (taking place in similarly designed buildings), and then all of a sudden, we see flashes of sheer brilliance - levels like the Fun House (set in a horror-themed amusement park), or the hilarious moments when one of the bad guys ends up being stuck in a Baseball Bat Boy suit. In addition, players can lead the female heroine (Mona Sax) as she coordinates her efforts with Max (popping bad guys with a Dragunov sniper rifle), and play a few puzzle-oriented levels that provide a welcomed break from the constant action. This goes a long way to ensure that the gameplay is interesting and varied enough to keep the player glued to the screen, even despite its aforementioned drawbacks. The actual action sequences are more intense than ever. If pure action minus the crappy storyline is what you're looking for in a game; along with some nicely choreographed combat scenes; Max Payne 2 will be right up your ally.
The game looks jaw dropping, and its visuals come at no expense to the frame rate. This is probably one of the best looking PC games out there. Everything looks perfect - the particle effects, use of pixel shaders (blurring effects), extremely realistic looking characters and texturing... Remedy has managed to create the most immersive and interactive game world yet. The physics model is spectacular, and is possibly only rivaled by the one in Half-Life 2. In fact, the physics become a major factor when it comes to solving some puzzles or killing bad guys in new and inventive ways. The out-of-this-world graphics and physics code become most apparent in levels where we see buildings collapsing or going up in flames, lots of explosions, etc. Although standard and very familiar the weapons are nicely balanced and very fun to use. One other important thing that adds to the game's addictiveness is the good difficulty balance. There will be plenty of bad guys around and it will be tough to go through some of the levels. You will feel challenged but never frustrated, and just when you think that some of the more linear maps are getting repetitive and boring the designers will surprise you with a nice break in form of a dream, different looking or puzzle-oriented level. Overall, my impressions of the core gameplay were largely positive. The technology behind it is brilliant and it draws you into the game world. It's not just the technology though; level designers have done an excellent job of including certain background details that make the virtual New York City come to life. Max Payne 2 has an excellent 'wow' factor. You can show it to your non-gamer friends as evidence of just how far video games have progressed in terms of technology and their cinematic value (and rub their noses in it like the heathen dogs that they are - Smap).
Besides some examples of linear and repetitive level design, my only other objection to the gameplay mechanics has to do with some mildly annoying quirks in the AI. Sometimes, the baddies would rush at a certain spot one by one even though I would just stand there and shoot them as they appear. In addition, it seemed to me that both the NPCs and enemy AI had some slight collision detection and path finding problems. That's not something you like to see in an AAA action title. Still, the AI was passable, and what I've mentioned are mostly isolated incidents. Sure, it's not as good as it could've been, but it doesn't diminish the gameplay experience.
In the end, we should, of course, address the issue of length. As it was the case with the original, Max Payne 2 doesn't have a multiplayer mode. To make matters worse, it took me just six measly hours (maybe even a bit less) of casual gaming to beat it. As short games go, I must say that this is one of the shortest I've played. It has its moments of brilliance and I'm glad to have played it, but I really am not sure if I would pay for it. That is if I had to choose between this and something else. I think I'd rather pay ten bucks to see "Kill Bill Vol. 1" than thirty five to play Max Payne 2. This doesn't mean that I didn't like the game; it's a matter of principal. I don't think that six hour games deserve to be treated in the same way as games that provide a lot more hours of gameplay and just as much fun - like Illusion Softwork's Mafia for example.
| Smapdey | [mail] Oct 18 2003, 05:21 pm EDT | |
| The writing was so bad I stopped paying attention. I couldn't tell you very much about what happened and I beat it only a few short hours ago. | ||
| future man | [mail] Oct 18 2003, 08:54 pm EDT | |
| I thought the writing was stupidly entertainsing, like, you know, maybe razor blades being shoved up your rectum. I really did enjoy that game though. | ||
| hiryu | [mail] Oct 18 2003, 10:28 pm EDT | |
| 6 hrs? That is short!!! | ||
| crack_monkey | [mail] Oct 18 2003, 11:33 pm EDT | |
| the first one was heaps long. like heeeeaaaaaps long. allthough i did finish it over night along with red faction 2 | ||
| WhoGivesARatsAss | [mail] Oct 19 2003, 01:30 am EDT | |
| Finally a review without stupidity.. although that seems ironic here but really this is what this game should have got.. not 92+ scores by 12 year olds who think seeing Mona Sax nude makes up for 6 hrs! | ||
| DEATH AT THE DOOR | [mail] Oct 19 2003, 05:49 am EDT | |
| "The writing was so bad I stopped paying attention. I couldn't tell you very much about what happened and I beat it only a few short hours ago." How old are you, Smapdev? 14? 15? Jesus Christ! I didn't know there were people in this world who would take the "pseudo-Noir" approach seriously! You mean you see there's something strange in the dialogues/descriptions and still think it's serious? "Maybe the writing in this game is some sort of a joke. Maybe Sam Lake is pulling some elaborate stunt on the gaming industry, and using subtle irony to expose all the stupid "B" movie "truths"." It sounds like you never actually watched a noir style movie or read a mystery comic book. Only yesterday I said about a non-biased review and now I see this. EDITED specially for Cr3am. |
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cr3am: He must be stupid! He's so stupid that he's not even the one... Hitman: lol ownage... where's the cream filling? | ||
| Republican | [mail] Oct 19 2003, 07:04 am EDT | |
| You really got it wrong for your review of Max Payne 2: The Fall of Max Payne. I almost had to stop paying attention to your article because it was poorly written and not well thought-out at all. I am a bit scared, because the way the review was written was not like the person who usually writes the reviews for pc games (at least the ones I read). If you are the same person, what the hell happened to you? If not, then you suck as a reviewer. Anyway, you did not care for the game because you did not understand the plot which ran like a great mystery novel or film. You disgust me when you bagged on this games cinematic sequences. You just do not understand them because you are an idiot. I am sorry to say that I may no longer read reviews at Actiontrip because this review was extremely piss poor. How about you correct you grammar? Oh yeah "dieing" is not a word, it is spelled "dying" idiot. Your lexycon seemed a bit short as well, I have seen much better reviews on this site before and I would like to see more. You barely scratched the surface on the engine, graphics, particle effects, ragdoll physics, etc. Your entire review pretty much bagged on the storyline that you did not understand. That was pathetic and I hope you are not aloud to write any more reviews for great games. Cough*jackass*cough. | ||
future man: A review is just the reviewers opinion, that's what they tho... Hitman: lol Re-publican how about changing your name to Re-tard.. se... Odm: What an idiot... "I am a bit scared, because the way the re... DRagonFly@217.155.205.129: You can critcise the reviewer's grammar and then talk about ... | ||
| skribb | [mail] Oct 19 2003, 08:36 am EDT | |
| Story sucked pretty bad. Too bad, I would of payed for it later this week if it had better story and was a bit longer. I finished it in like 5 hours :( | ||
| DEATH AT THE DOOR | [mail] Oct 19 2003, 08:54 am EDT | |
| I was browsing arround Games Domain and read their Max Payne review: "Criticisms of the original game have been well taken. The dream sequences, while still present, are different in style and much less of an irritation. Story-wise, although the film noir style is still very much there, the metaphors have been toned down and there's no longer any doubt over whether Max's voice-overs are intended to be taken seriously. " - Games Domain http://www.gamesdomain.com/gdreview/zones/reviews/ Which makes you complete idiots for not understanding this. Farewell. |
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Smapdey: I hope you realize that reviews are simply opinions and just... cr3am: You're a fucking dumbass Death. Write your own review on you... DEATH AT THE DOOR: We're all dumbasses, some are just dumber than others. Don't... | ||
| RPhair | [mail] Oct 19 2003, 10:10 am EDT | |
| Another Review that sucks. The story line is great and interesting in this game it kept you going because you didn't know what was going to take place next. It's interesting the reviewer himself can't write for crap but he can knock other peoples writing. Every single level is a sight to behold in this game, and the physics engine is absolutely fantastic. You people complaining about the game being short don't get it! this game is meant to be played over and over, and I feel sorry for those who just ran through it. Every gun fight plays out differently, so you want to play them over and over. | ||
cr3am: RPhair, just because you like to play the same game twenty t... Hitman: Over and over.. oh man go kill yourself already, seriously g... | ||
| Republican | [mail] Oct 19 2003, 11:43 am EDT | |
| Uros "2Lions" Jojic, your review may just be an opinion, but maybe you were not raised properly. When you were raised, did your parents ever teach you that if your opinions are stupid and not well thought-out, you do not give them? When you give your opinion, please think before you type and for the love of god, give a complete opinion. Your review was bag on the story, cool graphics, bag on the story, bag on the story, bag on the story, bag on the story. That was not a complete review, go read some of the other reviews on this website that are rather lenghty, those are complete. | ||
cr3am: Uh, smapdey wrote this? Shut up. cr3am: Ah, I see you edited it. Republican: Edited what? Maybe you can't read. cr3am: Right, that's why it used to say that Smapdey wasn't mature ... | ||
| RPhair | [mail] Oct 19 2003, 12:02 pm EDT | |
| You guys complaining about a short game don't have a clue. You don't buy games to beat them to buy games to play them, Max Payne is a game you "play" you don't beat it. And anyone that complains there's no multiplayer is an absolute ass, the game says on the box "single player" the first one was a single player, the reason why it is because bullet time is not possible in multiplayer. You cannot knock the game for not having multiplayer if it wasn't designed for it. And for all you guys complaining about about the story line you should run and tell your mother that you have just learned to read she will probably give you a cookie. |
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cr3am: Okay, and when I "play" a game for 6 hours before it's over,... future man: Republican, you're a fucking moron, do you're god damn resea... Republican: RPhair posted the comment future man, do not blame the repub... Hitman: Where are all these new trolls coming from.. Rphair you do r... | ||
| DEATH AT THE DOOR | [mail] Oct 19 2003, 07:35 pm EDT | |
| Ok, now I am relaxed now, unlike this morning when I was annoyed by my lack of sleep. Here's my opinion in a nutshell: The score is alright in my opinion. A 6 hour-long game, no matter how replayable it is, usually deserves no more than 75/100. Max Payne is an exception, not only the game was released ON TIME, but also it was supposed to be a way for Remedy to get quick cash and no one tried to deny it. Despite all this, Max Payne 2 looks very good (and Remedy finally got rid of this constipated face from the first game). It really has the noir feel, even if it's a parody of one. Of course I now realize (after asking some of my less-than-wise friends) that it takes a bit of general knowledge to understand the whole "snowflakes like confetty on devil's parade" stuff. There was a moment in Max Payne 1 where the player should've understood that everything in game was a joke (last cutscene in 3rd dream sequence) but you might've missed it: I know some people who played Max1, skipping all the cinematics and afterwards complaining about the lack of a good storyline... So as I said, the only thing which bothers me is not the score but the review itself; the way 2lions and smapdev are talking about the way of writting. No, I don't care that they didn't fully understood the irony of Max Payne, frankly, I don't give a shit. What bothers me is the following: 2lions seriously thought that the author didn't have any ideas about proper english, thus insulted non-native english speaking people (including me) with what seemed to me as american feeling of superiority (a finnish man wrote a good English story? Voodoo dick? My ass!). I have nothing about USA, nor americans, but the way they still claim that they won the World War 2 without actually suffering it's consequences and engaging only in the end, gets on my nerves. I probably overestimate the fact but you get the picture. My 2 fish sticks. DISCLAIMER: In this post the author had no wish to insult americans, english-speaking people, finnish people, remedy, vertexes, fishes and bunnies. All character names are fictional and should have no ressemblance to real people. The author has no connection to any gouvernement parties. He reserves the right to modify his post at will. Copyright n0 is 823723602-2093. Patent pending. |
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Hitman: "A 6 hour-long game, no matter how replayable it is, usually... Smapdey: 2lions' mother language isn't English, and it's SmapdeY, wit... DEATH AT THE DOOR: Sorry smapdeY. What's 2lions' mother language? Smapdey: Srpski! | ||
| DEATH AT THE DOOR | [mail] Oct 19 2003, 07:45 pm EDT | |
| Ah yeah, I forgot to write a public excuse for 2lions and to trash cr3am and future man. Will do it later. | ||
cr3am: I'm looking forward to it. | ||
| DEATH AT THE DOOR | [mail] Oct 19 2003, 07:52 pm EDT | |
| Okkkkkkkkkkkkkk....... Who still thinks Max Payne's story is a serious try for a noir-novel raise your hand please. |
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Republican: I see no hands, but hear crickets. DEATH AT THE DOOR: Blind? :P Smapdey: I don't get why you think this is a joke. Let's be honest he... DEATH AT THE DOOR: Depends, Smap. I found Max Payne 1 funny but it's because I ... skribb: Only thing to prove if it's a joke or not - ask Remedy thems... | ||
| Hitman | [mail] Oct 19 2003, 08:05 pm EDT | |
| I just responded to alot of posts here, and the motto of the story is.. the game deserves the score it got. Now to all the trolls, leave your poop in the grass. |
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| WhoGivesARatsAss | [mail] Oct 19 2003, 09:05 pm EDT | |
| Hi! You are all retarded.. there is one thing I would to point out here though.. the storyline may appeal to some and not to others.. but the thing that bothers me is name calling and offers to leave the site by cr3am.. those are uncalled for.. this is really what makes actiontrip.com look like it is run by a bunch of 16 year olds.. or even less.. there has to be sense of maturity.. if Smapdey wrote this review.. fine.. but he should come up here and back it up if needs be.. secondly, name calling and abusive language really has to go.. since it makes the image of this site go really down the drain.. when I was bashing Halo I wasn't too abusive or not atleast to the reviewer.. just so that the comments get across.. ok maybe I did a little abusive things but seriously.. this is getting way outta hand! |
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nfdhjntr@217.137.81.47: you call us retarted and then you say that name calling has... | ||
| 2lions | [STAFF] [mail] Oct 20 2003, 12:34 am EDT | |
| Hahaha! So I take it you didn't like my review, guys? Everyone is entitled to their own opinion I guess … even if it’s mostly directed at the reviewer and not the review. Personally, I stand by every word I said in this text. This game is driven by its awesome tech and great action (even though some of the levels are really too repetitive and the AI can't hold a candle to games like Freedom Fighters for example). The story is forgettable at best, serious, noir-style or otherwise. If you call that story moody or original, it is my belief that you need to read anything from say Stephen King or Peter Straub, or any other writer that’s not trying to blindly imitate a style or a genre. Once again, let me reinstate that if Same Lake wrote this as a spoof that represents an ironic take on the mind-numbing plot in a bad noir movie, then, I applaud him for making us all read that crap. |
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| 2lions | [STAFF] [mail] Oct 20 2003, 01:09 am EDT | |
| Oh yeah, one more thing. I truly deeply and humbly apologize for not saying EXACTLY what you all wanted to hear in this review. I am a true heathen scum and should be burned alive :) | ||
WhoGivesARatsAss: Can I bring the matches.. i love matches! | ||
| 2lions | [STAFF] [mail] Oct 20 2003, 04:20 am EDT | |
| It's a matter of preference - I think watching Kill Bill is a more meaningful and lasting experience. | ||
| Papa | [mail] Oct 20 2003, 04:54 am EDT | |
| Good review! | ||
| RogerWilco | [mail] Oct 21 2003, 10:36 am EDT | |
| I'm going with the idea that it is a parody, or at least a semi-serious storyline that doesn't take itself too seriously....that doesn't make any sense does it? Anyway, if you watch the TV programs inside the game you will see that they at least poke fun at certain aspects of the game itself. Take for instance Dick Justice. They say something about "metaphore spewing" and "permanent consitpated grimace on his face" (see Max Payne 1). Also the show Address Unknown contains various comical lines. These shows are basicly ribbing the actual game which I believe, in turn, pokes fun at the film noir genre, at least to a certain degree. |
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| ReDeeMeR | [mail] Oct 21 2003, 04:27 pm EDT | |
| GamersDepot review is on the best so far, seems like intelligent bunch. | ||
2lions: Forgive me for being so blunt, BUT HOW WOULD YOU KNOW?! ReDeeMeR: I'VE RED IT THAT'S HOW TIMMY! | ||
| unskinnybob | [mail] Oct 29 2003, 11:41 pm EDT | |
| Finally got hold of a copy and I'm quite impressed. MP2 is a huge improvement over MP1. The physics are good, the grafix are good, the audio is excellent. Game time is almost a standard - I finished MP2 in the same amount of time as Jedi Academy2. I found the comic story telling a lot less tedious than the first and almost enticing. Considering I paid the same amount of money for Freedom Fighters all I can say is: I'm impressed. I don't personally agree with the review per say but I'm not getting into this pointless mud-slinging. | ||
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