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![]() | 9.0 out of 504 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
![]() 8.4 Very Good A lot of weapons, relatively smart opponents, addictive gameplay; Similarity of levels, corny storyline, strange physics, and no multiplayer?? Oh yeah, and the lack of save game options can get a little frustrating, although it does add a decent amount of suspense. RATINGS GUIDE |
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| GAME INFO publisher: Eidos Interactive developer: Innerloop Studios genre: Sneakers MINIMUM REQUIREMENTS PII-300, 64MB RAM, 500MB HDD, 4X CD-ROM |
ESRB rating: M homepage: www.eidosinteractive.com/games/embed.html?gmid=83 release date: Dec 19, 00 (released) |
| » All About Project IGI on ActionTrip | |
The models are great. I really loved the way they acted (how they were animated), especially when getting shot. In Land Warrior, you only needed one bullet to kill someone, and here you'll need much more unless you aim straight for the heart or head (a bit o' that CS-induced 'realistic as opposed to unrealistic' gameplay balancing).
![]() What's that URL again? Babylon-X.com... |
![]() Reactor... |
You'll begin each mission with your faithful knife in hand, and several other lethal toys in backpack. There's the always present Glock 17 and MP5, and rummaging through the dead bodies, you'll easily find the unsurpassed AK-47, M16, Uzi, Desert Eagle, Minimi, Spas 12, and even the LAW80 bazooka. All this is adequately followed by a wide range of hand grenades, flashbangs, and similar stuff. If you consider that AI bug I mentioned, you'll realize how much every bullet for Dragunov meant to me. Fortunately, the authors decided to make this gun absolutely precise, which made the bullets suffice somehow. You'll always have to ration your ammo carefully, because there is not too much of it about. On the other hand, you'll find a large assortment of all types of weapons, and you'll really be able to carry as much as you find, so you'll usually find yourself carrying an entire arsenal at the end of a mission. Apart from the weapons, you'll also be able to use a couple of high-tech devices, like the GPS tracking system which will give you your current position at any time, binoculars, and the first-aid kit.
You'll really be in dire need of that last thing, as Project IGI DOES NOT FEATURE A SAVE GAME OPTION. This highly inconvenient flaw resulted from the deadlines that EIDOS imposed on Innerloop programmers. Can't be helped, you'll just have to face that fact (Or, as Innerloop suggests spam EIDOS with requests to include this option in one of the future patches). You could also look for a trainer that would give you unlimited health and ammo. Though, if you really like the game and start playing it seriously, you'll need none of that... (Except maybe a baseball bat to go postal on your PC. And as one of our readers said: "hey, can you please let EIDOS know that I'll get medieval on their asses?")
One more thing I would like to mention is the game physics. This game was supposed to bring a brilliantly realistic physics model, yet my impressions were just the opposite. The thing that bothered me most was the gravity. Each jump you take will make you feel like you started flying, and you'll clearly be able to see the situation on a roof or something. These seemingly high jumps confused me a lot because I never managed to jump over a low fence when jumping from a nearby crate? Ironically though, I had troubles getting on those damn crates, 'cause I was actually leaping over them (jumping like a horny rodent on Mars). Still, the most aggravating thing was that just jumping around in open spaces can sometimes take as many hit points as if you had fallen from the first floor.
There. IGI is striving to be a perfectly realistic game in some aspects, yet some of its features keep it far from that. I, personally liked the game, and I wasn't that bothered by not being able to save games (He's a lying bastard! He was bitching and moaning all the time - Ed). It just made me play more cautious and plan each move in advance. After several days of play, I forgot all the flaws and felt like I was playing a 3D version of my favorite Commandos... I guess that's why I gave it such a high mark...
| YourMaster | [mail] Mar 15 2002, 01:54 am EDT | |
| Hey, stop whinning!!! First of all if any of you have 600 Mhz pc w\ at at least 64 meg of ram and a fair 3d video card w\ 16 - 32 meg video ram, your ok. If your have video problems it's all the junk in your memory!!! Try Ctr-Alt-Delete, if you have a lot of crap like SaveNow, ect. then end it, if you don't know much about the programs you see then find someone like me to look at it.{ and no I'm not going to come to your house!!! Find someone else!!} Second, look in your lower right corner. See all those pretty little pictures, ya, the ones that make your life easier. that's right they eat up ram too.
I have a 700 Mhz AMD w\ 192 meg ram and a geforce 2 ( The cheapest one they got). I play it w\ my own music playing with WinAmp in the background no problems here. and for those of you pissing in the wind about the no save game, get with it, the point is realizm! Not fairness! For me when I die it makes me slow down and think more like a sniper.(hmm, really?) I think that's the whole point to it. |
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| YourMaster | [mail] Mar 16 2002, 03:48 am EDT | |
| Ok,ok, you want a cheat that works. Enjoy this one, it's the only one I've got. {For now!!}
Go to the folder the IGI is installed in. It's called - Eidos Interactive -. Then find the folder named - common -. Then the folder - ai -. Now you have a list of the people in the game. Create a folder and name it - Back up - Then copy the file in the ai folder to your new folder. Now have a little fun with it. Make a few copys of the file named -civilian.QVM -. Now write down on a peace of paper the names of all the files here. now just delete one of them and rename one of the copies of the - civilian.qvm - to the one you deleted. Try - guard.qvm - first. Then just run the game like normal. Now laugh your ass of when you come up on a guard that before would shot the crap out of you, now runs around in a circle with his hand over his head. Oh, and yes they do have their guns, and when you kill them you can still get it. They just won't use it on you. You can use this on all of them but why. It'll take all the fun out of it. After you pass the level that was giveing you problems just quit and then restore the file with the back up you made. |
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