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![]() | 9.0 out of 506 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
![]() 7.8 Good Captures the feel of Dragon Ball Z, expanded games modes, deeper fighting engine, fun and visceral combat, lots of voice over; Fighting engine not deep enough, after extended play game could get repetitive, music was a letdown, new stories please! RATINGS GUIDE |
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![]() | This month's 9.2 11/08/2008 27486 views |
![]() | Last week's 9.5 11/10/2008 23233 views |
![]() | Last week's 9.0 11/11/2008 20167 views |
![]() | Last week's 8.4 11/12/2008 15034 views |
![]() | Last week's 7.7 11/13/2008 12878 views |
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| GAME INFO publisher: Atari developer: Spike genre: Action MINIMUM REQUIREMENTS n/a |
ESRB rating: T homepage: dbzs-neo.jp/ release date: Nov 07, 06 (released) |
| » All About Dragon Ball Z: Budokai Tenkaichi 2 on ActionTrip | |
Ultimate Training is superior to the previous games training mode simply because now you load into an arena after each move is described, so you can practice, instead of watching the computer do it. It's still not as hands-on as I would like, but it's a definite improvement.
![]() Domo arigato, Mr. Roboto. |
![]() We saw this at a Pet Shop Boys concert! |
Returning is Evolution Z and Z Items, but their use has been expanded. They still add stats when equipped, but they also gain EXP. So now, instead of mixing an Attack+1 item with another Attack+1, you can just level it up as you play. Item fusion has been changed as well, with more obscure recipes for better items. Baba's Palace is also new, letting you buy and sell Z Items.
Some extras include a Data Center, where you can input passwords from others players to create, and fight against, their custom characters, view your saved created characters, or use data from Tenkaichi 1 to unlock goodies. There is also a Dragon Library where you can view characters and info, read up on the Dragon Ball Z story, or listen to the music from the game.
The graphics have been given a boost, with less aliasing issues and a new depth of field effect. The cell shading has been tweaked as well, with thinner lines on the characters, giving them a streamlined look. All the Ki and Blast moves are represented better this time around, with better color and more explosive imagery, especially during shootouts. The maps have gone through an overhaul, as they are bigger, have more realistic texturing, and the twitching textures are almost gone. Dying Namek is especially nice, with volcanoes all over and a great heat distortion effect. The 3D world map needs help, though. The menus are a treat, with lots of hi-res artwork setting the mood. Lastly, the game is graced with another fantastic CG intro, showing the DBZ gang going through the motions.
Sound-wise, things are okay. The many hits, explosions, and other effects are good, but they are pretty much the same as before, and the music is definitely a step down this round, with hardly any catchy tunes. Once again, there is a ton of spoken dialogue by the original voice actors, but if you don't like the dub, you always have the option to switch to the original Japanese voices in the options menu, which is a nice inclusion.
I had a lot of fun with this game, and that's the important thing. The fighting engine is unconventional, but the difficulty is better balanced this time, and eases you in slower. It's too bad that it's the same stories again, just repackaged, but DBZ fans should give it a look, others might want to rent first.
| King Speedy | [mail] Nov 20 2006, 01:35 pm EST | |
| *headdesk* | ||
| skribb | [mail] Nov 20 2006, 02:25 pm EST | |
| Who are all these new reviewers? Uros, you never talk to me... I want a divorce. | ||
2lions: People who write stuff I don't want to write? RAY16: I didn't know you accepted reviews from people that aren't o... 2lions: Well, they are paid freelancers. All the web sites do it. RAY16: If the other gaming sites jumped off a bridge, would you do ... IcedEarth: If someone were to submit a well written review and offer it... | ||
| Little Beaver | [mail] Nov 20 2006, 02:27 pm EST | |
| Ive said it before and ill say it again: lmao | ||
| pavarotti | [mail] Nov 20 2006, 02:57 pm EST | |
| somebody please shoot me... do it now! | ||
| blitsie | [mail] Nov 21 2006, 02:37 am EST | |
| in the next twenty years I will look back at this and laauugh | ||
| burnart | [mail] Nov 21 2006, 03:20 am EST | |
| this is something I never thought I'd see on a-trip... its a sad day in the universe | ||
| tigerrenko | [mail] Nov 21 2006, 03:25 am EST | |
| C'mon give Uros a break, with PC dying out as gaming platform, he just had to publish some of the console stuff | ||
| _Chaks_ | [mail] Nov 21 2006, 03:59 am EST | |
| FU SION RA! |
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| 2lions | [STAFF] [mail] Nov 21 2006, 04:01 am EST | |
| You are making something out of nothing, people. I would understand if we had LESS PC reviews and stuff, but we now have MORE, plus the console stuff. If you don't like the console stuff, just don't read it. I don't like it much either (well, some of it), but I still don't laugh at the people that do. | ||
Vodoo: i just hope hentai isnt next on the list. (hmmm) _Chaks_: LOL Hentai botd. RAY16: I want a Hentai BotD... :( | ||
| Vodoo | [mail] Nov 21 2006, 04:50 am EST | |
| did i miss a revolution or something ? | ||
| Satanicat | [mail] Nov 21 2006, 01:18 pm EST | |
| I, for one, am glad things are changing. It's good seeing some console reviews along with all the PC Games reviews as well. Keep it up! |
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| Zolneirz | [mail] Nov 21 2006, 02:17 pm EST | |
| its just.. they're so ugly. | ||
| Cheddar | [mail] Nov 21 2006, 02:24 pm EST | |
| The whole DBZ and "Super Saiyan" thing (funny how close it is to "Aryan", eh?) just shows how much Asians envy blonde-haired, blue-eyed people. It's pretty funny, actually. | ||
| pavarotti | [mail] Nov 21 2006, 05:27 pm EST | |
| The 2lions is right with the reviews. I also am afraid that pc gaming is goind down for the count, big titles like Halo 2 , Resident Evil 4 , MGS 3 never got to pc, not even microsoft cares . And games that were once made for the pc like Ghost Recon , Call of Duty , Rainbowsix are now made specially for consoles. Buying a console, involves buying a big flat screen , a 7.1 sound system, that's to much for my buget. I | ||
| Cheddar | [mail] Nov 22 2006, 05:51 am EST | |
| PC gaming is not dying out. We've already had this discussion like a million times. What you're going to see, is a progression in which the PC gaming market transfers over almost completely to the enthusiast-class gamer niche, which while a minority, is still a very lucrative market, because those gamers are willing to spend exponentially more money than anybody else. Consoles will continue with their progression of taking over the casual gamer market, the mainstream. But PC gaming will always be the cutting edge for ambitious developers (and thus will continue to survive), because the platform it is played on is modular, whereas consoles only see a new generation every 5 years or so, and become outdated graphically and in terms of CPU cycle processing (I'm referring to game AI, which I'm predicting is going to be the next big thing in gaming evolution) within the first two years. Computers, on the other hand, will always be able to serve the developers' peak ambitions, because they are continually being upgraded and re-drawing the line, not just once every half decade, a la consoles. You also have to consider how consumer economics also create a market with its demand alone. If PC gaming were to die out, what would happen to PC gaming-specific mega-brands like nVidia, ATI, and Creative, and all the other types of products produced specifically for PC gaming in mind (headphones, mice, mousepads, etc. and so forth)? There's a huge market there, and as long as that market exists, the PC gaming market will also exist. The two feed one another, and proliferate their mutual existence. |
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| IcedEarth | [mail] Nov 22 2006, 04:48 pm EST | |
| Too many PC elitists here. Not enough real gamers. Video games are fun, regardless of platform. | ||
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