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![]() | 9.0 out of 488 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
![]() 4.9 Tolerable Fun and gory limb chopping (that sounds nasty). Certain elements of the physics model. Decent AI, excellent lighting, textures, and real-time shadows work. Certainly no cinematic / storytelling value. Low "immersion factor". Two-bit, two-frame main character animation. Sluggish and awkward combat mode. Completely unoriginal puzzles. RPG elements are nothing more than a decoration - something to put on a box. RATINGS GUIDE |
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| GAME INFO publisher: Codemasters developer: Rebel Act Studios genre: Action Adventure MINIMUM REQUIREMENTS PII-400, 64MB RAM, 750MB HDD, 8MB 3D accelerator |
ESRB rating: M homepage: www.rebelact.com/severance/ release date: Oct 25, 00 (released) |
| » All About Severance: The Blade of Darkness on ActionTrip | |
I feel saddened to admit this, and I hope none of the "violence in games" committees are reading this, but the best thing about the combat is the mutilation and the dismemberment. It's so deliciously juicy (bloody) that I caught myself handing a few of my opponents an extra blow or two just to see their heads bounce off the ground and roll down the slope... I know, I know... violence in gaming... yada, yada... but hey! It's one of the few reasons why someone would want to buy this game! A couple of other combat features that seemed cool-enough are the possibility to throw melee weapons at your opponents, like in that execution scene in Gladiator, and the decent AI, which vigilantly detects your presence, and can even switch between long-range (long bows) and melee weapons during a fight.
![]() A fountain of blood. |
![]() Cool lighting. |
Blade of Darkness also features the aforementioned RPG elements, which comprise of your ability to use different weapons, and have higher levels of attack and defense... The usual stuff, although it's not by any means a pivotal element of gameplay. It seems that the programmers just didn't have enough RPG experience to properly balance out the amount of experience to the amount of abilities gained ratio.
Finally, the third segment of Blade's gameplay, besides the combat and RPG elements is the running/jumping, action-adventure part. I don't feel like spending too much time on this... Let's just say: spikes, ceilings (with spikes) coming down on your head, Indiana / Lara rolling giant boulders, and a lot of keys, locks, and levers...
The Looks and Sounds...
There's been a lot of talk about Blade's visuals and steep hardware requirements... The good news is, the game played fine on max detail on my workhorse PIII 550 / GeForce / 128RAM rig. The bad news is, the engine is not what it's all cranked up to be... First and foremost, there is the choppy, two-frame animation. However, some of the in-game physics like the tumbling parts of a smashed crate, and of course the limb chopping exhibit some high-quality and realistic physical properties, which are, along with some great texture work (the water looks incredible), real-time lighting, and shadowing by far the best aspects of the visual experience. The characters and environments, on the other hand lack polys, and are rather blocky by today's standards. Blade's 3D engine is an eclectic mix of good and bad code, which really needed more work to reach its full potential. The wow-factor of the ambient reflected in soft and realistic lights, nicely done transitions between differently lighted interiors, highly believable real-time shadows, crisp textures, and some advanced physics is unfortunately thwarted by a weak animation system, and a low poly-count of the environments. That's from a technical point of view. From an artistic point of view, the level design definitely needs more variety... After a while, many levels start looking alike... At least big chunks of them do... And that's never good for an action adventure game.
The sound effects could've used some more work as well... The musical score is atmospheric enough, but some of the moaning and groaning of your lead hero can get tedious after a while. I also expected to hear more metal-on-metal sounds during combat, and maybe some sparks to go with it (Highlander style), but then again, there was none of that in Blade either...
The Wrap-up...
Phew, there you go... If I were you, I'd give this one a miss... Unless you're really crazy about some gory chopping, nice textures, and light play... Hell, that's a good enough reason for many to buy this game, so if that's your main thing, then go ahead and buy Blade. However, if your expectations go a tad higher then that, I suggest you leave this title alone... Yeah, it's tough for the developers... but I wouldn't want you spending your hard-earned cash on something that doesn't fully justify its price tag either...
| 2Lions | [STAFF] [mail] Mar 08 2001, 02:05 pm EDT | |
| Hey, if you think that's the most amazing game you've ever played, that's just fine with me. FYI, I have played through the entire Barbarian quest. Besides, most of the drawbacks in this game are of general nature. Meaning, if they're there, they're there. This our honest, unbiased recommendation to our readers. It's your right to disagree, and we welcome your opinions. Just pour them on. | ||
| 2Lions | [STAFF] [mail] Mar 09 2001, 05:15 am EDT | |
| First of all, people. I think most of you complaining here are neglecting the fact that games on AT are scored from 1-100%. Meaning, they are not scored from 50-100%, or from 20-100%. Blade got 49%, which is about what an average / mediocre game should get. True I didn't play all the characters, but c'mon... Do you want me to play the game five times over before I conform to the rest of the opinions on the net?
IMO, people get easily carried away and excited about one feature (like the chopping) while neglecting some other very important factors that make up a high-scoring game. What do you think; I didn't read what other reviewers had to say? Well, I did. But that just goes to show how people are pretty-much bound by the general opinion. God forbid someone should disagree... And if you read my review more carefully, I think you'll find that I've pointed out all the pros of the game, and I have laid out all the cons in a reasonable and systematic fashion. Most of the flames I got and read had very little to offer in terms of sound reasons why Blade should've scored higher. Finally, you have to know that I don't care how other reviewers scored the game, because that's none of my concern. I'm here to play the game, and give you my honest-to-goodness opinion about it. That is how I do things, and that is how I plan to continue doing things in the future... |
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fin: You sound like a really big dick, with very little intellige... amok: u great fukhead... stop flaming, 2lions. | ||
| 2Lions | [STAFF] [mail] Mar 09 2001, 06:55 am EDT | |
| "When you review a game, you mustn't compare it with other games."
This is, I'm sorry to say, a very, er, "lacking" statement to say the least... OK, try to review something by not comparing it to anything else. Take a flower for example. How can I tell if that flower is beautiful or not if I don't compare it to other flowers? By itself, it could be the prettiest flower in the world, and it could be the ugliest plant ever. You can only truly have an opinion if you compare it with other flowers. I wouldn't necessarily reply to such remarks, but I've received too many of these already. |
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| 2Lions | [STAFF] [mail] Mar 09 2001, 08:19 am EDT | |
| Yeah, me and about 5 other guys, full-time employed. It'd be kinda tough running the entire site by myself. | ||
| 2Lions | [STAFF] [mail] Mar 10 2001, 08:04 am EDT | |
| GrAC3R, you obviously didn't read the review, or you haven't paid much attention to what you've read. | ||
| tinuslinde | [mail] Dec 10 2001, 09:39 pm EDT | |
| This review sucks. He said there was no sparks in the fights, there was a lot of sparks. On walls objects and shields.
This man does not know his hand from his foot he did not play this game at all. The game may start slow, but it pickes up fast in to pure action. He said low imersion, i almost wet my self from how spooky it is. What is up with the two frame stuff, the animation was fast and violent and the moves they do was cool and fluent. You must suck in combat I kicked ass in combat, this wab site is actiontrip not girlytrip. Be a man and fight right. only little kids and sissy boys will score this geme below 90%. The people who score it low must go back to Pokimon games and play that if you cannot handle BOD. The puzzles was hard enough, how hard do you want it Mr. Brainiack. The RPG is an action mans RPG, get strong real fast, not like pikachu that you are used to. This game is hard, it is not a girly game which you can do with 1 life, I died more than 50 times in the first 4 levels. How far did you get, do not reate games based on the tutorial! The sound is freekin good, the music is some of the best in a game and the fighting sounds bepends on the weapons and combos. The dwarf kickes ass, the barbarian is a little weaker. I liked Serious Sam, but this game is much more indepth than SAM (SAM rules). Oh, you have not played SAM did you. You sound like the person that will sit in a corner and cry when the first monster attackes. I give this game 91%, thre is some bugs, but the bugs help more than hinder. |
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| tinuslinde | [mail] Dec 10 2001, 09:41 pm EDT | |
| This review sucks. He said there was no sparks in the fights, there was a lot of sparks. On walls objects and shields.
This man does not know his hand from his foot he did not play this game at all. The game may start slow, but it pickes up fast in to pure action. He said low imersion, i almost wet my self from how spooky it is. What is up with the two frame stuff, the animation was fast and violent and the moves they do was cool and fluent. You must suck in combat I kicked ass in combat, this wab site is actiontrip not girlytrip. Be a man and fight right. only little kids and sissy boys will score this geme below 90%. The people who score it low must go back to Pokimon games and play that if you cannot handle BOD. The puzzles was hard enough, how hard do you want it Mr. Brainiack. The RPG is an action mans RPG, get strong real fast, not like pikachu that you are used to. This game is hard, it is not a girly game which you can do with 1 life, I died more than 50 times in the first 4 levels. How far did you get, do not reate games based on the tutorial! The sound is freekin good, the music is some of the best in a game and the fighting sounds bepends on the weapons and combos. The dwarf kickes ass, the barbarian is a little weaker. I liked Serious Sam, but this game is much more indepth than SAM (SAM rules). Oh, you have not played SAM did you. You sound like the person that will sit in a corner and cry when the first monster attackes. I give this game 91%, thre is some bugs, but the bugs help more than hinder. |
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| tinuslinde | [mail] Dec 10 2001, 09:48 pm EDT | |
| I posted my comment 2 times so you will see how much your's suck, the spelling errors are because i wrote my review as fast as you did your's. Lion you are a STEAMER, and I salute you for your bad ass review. Play the game again but with the dwarf or knight. But remenber Barbie is not one of the characters. | ||
| amok | [mail] Sep 14 2004, 01:58 pm EDT | |
| 2lions is totally right! I played as knight. This game is one big slimy shiznit pack! It shouldnt be consider a game of this century >_> |
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| doom3 | [mail] Feb 22 2005, 09:21 pm EDT | |
| I didnt think this game was all that bad, of course the flaws pointed out in the review very much exist, but personally I enjoyed it...its quite alright. | ||
| soverign | [mail] Jan 25 2008, 11:31 pm EST | |
| horaay for commenting on ancient reviews... While I might not consider this game as atrocious as mr 2lions here, I'm totally behind the sentiment (putting myself in the 2001 frame of mind...). Fact for me is, I didn't mind this, but I didn't keep playing for long; I can't keep my dirty hands off Rune. cheers |
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