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![]() | 9.0 out of 499 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
![]() 9.2 Excellent An excellent PC adaptation of an awesome console title; The PC version definitely had more potential that could've been realized if this was a PC game from the get go (even better physics, AI). You definitely need a very powerful rig to run Splinter Cell at maximum detail. RATINGS GUIDE |
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![]() | This month's 9.2 11/08/2008 27486 views |
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![]() | Last week's 8.4 11/12/2008 15034 views |
![]() | Last week's 7.7 11/13/2008 12878 views |
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| ON OTHER PLATFORMS: PC, Xbox | |
| GAME INFO publisher: Ubisoft developer: Ubisoft genre: Action Strategy MINIMUM REQUIREMENTS PIII 800, 256MB RAM, 32MB Video Card, 256MB HD |
ESRB rating: T homepage: www.splintercell.com/ release date: Feb 17, 03 (released) |
| » All About Splinter Cell on ActionTrip | |
By now, Sam Fisher and I have become old friends. Over the past several months I've had the privilege to finish both the PC and Xbox versions of Splinter Cell; write two or three features on it, as well as take out more screenshots than should be allowed by law. I've finished the game both on "normal" and on "hard" on my Xbox, as well as the PC port. Some would call me a fanatic for playing so much Splinter Cell, but I beg to differ. I have enjoyed every single minute of it! I'm a hard core gamer, and when a game is good; and I mean real good; I like to spend many hours on it. Splinter Cell has passed many tests in my book, and after finishing the PC port, I can safely say that it passed the final test, too. The PC installment of the game is every bit as spectacular, if not even more intuitive, than the Xbox game. 'Nuff said people.
![]() You wanna go on a diet? A dead body is just the sort of incentive you need. |
![]() Careful, Sam, careful. |
The story in Splinter Cell takes place in the near future, a few years from today. The constant growth of the Internet and its supporting infrastructure (optic cables and such) has led to a rapid development of former states of the Eastern Bloc. Countries like Georgia and Azerbaijan are showing tremendous growth ever since the introduction of broadband to their poor and underdeveloped countries. New leaders are emerging on the political scene. But, even though this new wave of Eastern Bloc leaders are graced with all the advantages of modern-day technology, they still act very traditionally when it comes to their political agendas. The political map of the world has changed, and the security of the US is now threatened by tech-savvy cyber terrorists sponsored by a new breed of dictators who believe that the American presence in their region poses a threat to their authority, as well as undermines their ability to deal with their political opponents the best way they know how - beatings, sabotage, and murder. The player is cast in the role of Sam Fisher, an NSA (National Security Agency) operative, and a member of the Splinter Cell special task force, created for the sole purpose of undertaking covert-ops in the regions where the security of the US is threatened. With people like the Georgian President Nikoladze playing a dangerous game of double-faced politics Sam Fisher will have his work cut out for him. After finishing a basic training course, Sam Fisher is sent to Georgia to investigate the disappearance of a US mole and a CIA agent sent in to investigate its disappearance.
Even though it may seem a bit tacky on the surface, the story is surprisingly well told and worthy of a Tom Clancy license. I'm not sure if the license was used for mere marketing purposes, or if it was actually written by the famous author himself, but whatever the case, it struck me as mature, consistent and very believable. The Splinter Cell narrative is certainly on a par with some of the more respectable Hollywood movies of the same genre. Besides being very immersive and plausible, the script includes a few moments of genuine humor (I just love some of Sam's smart remarks) that add more personality to the game. Sam is a grizzled veteran with a bristled sense of humor, and that will help players to relate with the main character, and become a part of the game world.
A great story, however, wouldn't mean much without equally good gameplay. Thankfully, Splinter Cell is one of the very few games that manages to deliver on both fronts. The engrossing story blends perfectly with Splinter Cell's gameplay style, which is nothing short of groundbreaking. And to top it all off, the visuals are gorgeous and completely intrinsic to the gameplay! In Splinter Cell, all of the essential elements of game design have been amalgamated to near perfection.
The PC port retains the dynamic shadows and lighting, along with the coding for soft bodies and pixel shaders that made the console game stand out in terms of its visuals. On top of that, you get to play on high-resolution monitors, making all of those previously blurry background objects crystal sharp and easy to spot. This added visual feature not only makes the game prettier, but it also allows players to spot some intricate details and gameplay clues that they would likely have trouble spotting if the graphics looked the same as on the Xbox.
The fantastic use of the next-gen Unreal code is in every way complementary to the gameplay, and so are the sound effects. The engine delivers some dazzling visual treats and it also creates an environment that is essential to the sneaker aspect of the gameplay. Sam Fisher uses shadows to get by (his visibility indicator is an essential element of the interface and will soon become your best friend). He lurks from the dark and kills quietly and stealthily. The engine is optimized in such a way that it creates the perfect environment for our character. Every object casts a shadow and every shadow can be used to disappear from sight. Likewise, every movement produces a sound, so you'll have to rely on remaining unheard as much as unseen.
![]() It was blue and it came from the upstairs closet. |
![]() Looks like no way out. |
The physics engine is just as good as in the Xbox version, and the rag doll physics model is implemented to full effect. Nonetheless, I must say I would've liked to have seen some kind of improvement in the physics model. The fact of the matter is that today's PCs offer plenty more CPU power than the PIII you'll find in the Xbox. This would, however, require a lot more time and effort, effectively postponing the game's release. Instead, the developers concentrated on successfully porting the Xbox version rather than building on it. The same can be said about the animation, as Splinter Cell is still missing the stair animation for Sam Fisher; an omission that I find rather disappointing. I may not know much about character modeling, but I do know that adding another motion-captured move shouldn't typically present that much of a problem.
The question here is whether or not you were expecting to play an upgraded version of the Xbox game or just a successful port. If you were expecting to play the former, then you might be in for a bit of a disappointment. The development team concentrated on making sure that every aspect that was present in the Xbox version is somehow translated to the PC, and, in those regards, Ubi Soft Montreal did one hell of a job. The PC controls work perfectly, and the idea to adapt the analogous input of the game pad for the mouse and keyboard combo by using the mouse wheel to increase or decrease Sam's speed of movement (from sneaking to running) is absolutely perfect. It is very intuitive and easy to use. My only possible gripe with the controls had to do with the fact that Sam actually needs to be running in order to jump over a ledge, reach a rope, etc. So, just remember to slide that wheel up to the max before performing any critical jumps in the game.
Besides having an impact on the way Sam sneaks up on people, the PC controls and use of mouse free look make it much easier to gun down opponents, as you can aim better. As a result, shooting a bad guy would've become much more appealing than sneaking past him. Luckily for us, the development team has taken this into account, and has enhanced the AI to make it slightly more alert than in the Xbox version. In addition to making the AI more alert, I believe the developers have increased the damage caused by enemy gunfire. This makes the PC baddies just as nasty as their Xbox counterparts; albeit in a slightly different manner. Naturally, these interventions by the designers shift the focus back to the sneaker facet of the gameplay, which is exactly how things should be in Splinter Cell.
Not all of the entertaining features from the Xbox game made it into the PC version however. Due to the lack of proper force feedback support for the PC controllers, some minor aspects of the gameplay; like lock picking; simply couldn't be translated to the PC with the same degree of success. Not that this omission thwarts the gameplay experience in any way, but it's still worth a mention.
As far as the technical aspects of the PC port are concerned I haven't had any problems with it, though there are some people that are reporting various graphical and sound related bugs. The game ran smoothly for me in 1024x768 (max detail), and without any serious hitches. I should also add, however, that I ran Splinter Cell on a high-end system, and with the FSAA turned off. In order to enjoy the game's graphics to their full extent, you'll simply have to have a powerful PC. It's also worth noting, that I had to set my driver performance bar to "application" in order to stop the textures from flashing. (I am referring to the latest WHQL set of Detonator drivers for NVIDIA cards)
Overall, Ubi Montreal has done an admirable job on porting the game to the PC. For all intents and purposes, this is a very straightforward port with a lot of technical tweaks and some minor gameplay adjustments. There is still no multiplayer support, but the replay value is certainly increased by the fact that you will probably be compelled to finish the game on "hard," too. Splinter Cell (PC) is a successful continuation of the series and a worthy successor to the Xbox version. What this translates to, in other words, is one kick-ass sneaker shooter which every self-respecting PC gamer should own in their collection.
| nexioz | [mail] Feb 18 2003, 10:49 am EDT | |
| fucking great review Uros ! | ||
s0ul_st0rm: this guy gets off to the review more than the game.. hmm..s... | ||
| John | [mail] Feb 18 2003, 11:47 am EDT | |
| i cant wait until i get to play this sucker. | ||
| ReDeeMeR | [mail] Feb 18 2003, 12:12 pm EDT | |
| Nice, nice, hope to get it by saterday heh | ||
s0ul_st0rm: Hmmm..Saturday..Odd..wonder y me and 42348923 other people a... | ||
| ReDeeMeR | [mail] Feb 18 2003, 12:14 pm EDT | |
| Oh and I completely agree that it doesnt need any story, it feels just realistic and mature like this, unlike MGS with lame story and plot.
[ This comment was edited by ReDeeMeR on Feb 18 2003, 17:18 GMT ] |
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Showing 10 newest replies out of 19: NiteWing74: It WAS enjoyable... sucked.. but enjoyable. PAC-MAN sucks to... discreet@67.83.42.10: 'deep' stuff doesnt make a good story if it's gay to begin w... Schadenfreude@128.138.34.218: It always amuses me to hear people threaten each other with ... SaintDL: awww shut it schadenrfreduwhatthe fuck is ur name. maybe u w... NiteWing74: LMAO Schadenfreude@128.138.34.218: OK...do it you fucking loser....put your money where your mo... Schadenfreude@128.138.34.218: P.S.: Try to learn how to type and speak. Schadenfreude@128.138.34.218: C'mon there little fella.....come through my telephone lines... ReDeeMeR: LOL this is way crazy unskinnybob: MGS's story was completely gay. The ending movie made me vom... | ||
| John | [mail] Feb 18 2003, 12:30 pm EDT | |
| yea, i like the realistic aspects of a plot and story line, not to mention the realistic physics and environments/weaponry of sp. great job on the review btw, uros. looks like you made the press list at splintercell.com. i think the divx movies you made in the plus section are superb as well, 608x464 resolution is nice. |
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| Sleepy_Foot_Rulz | [mail] Feb 18 2003, 12:52 pm EDT | |
| Aw Crap! I just cant wait 2 gi't ma hands on this baby here. i'm getting it tommorrow. Sounds really good. btw, i heard somewhere Metal Gear2 Substance got released today for the PC. Anyone can verify that? | ||
| Marc | [mail] Feb 18 2003, 08:44 pm EDT | |
| Ya, i want to see alot of mods for this game. As well as support to make ALOT more missions. If the SC Community keeps active in making missions this game will be the best this year (besides for doom3) | ||
NiteWing74: You said it man. Lookin forward to some moddin myself. gifted_ret4rd: Fuck lame user mods..Just play the damn game geeze!@!#@$@# NiteWing74: But I was gonna make a mod just for you, 'tard... You get to... ReDeeMeR: lol, there should be some bonus levels for d/l I tihnk, just... gifted_ret4rd: Nahh u should make a mod about how many times u could kiss u... NiteWing74: LMAO AUs_TBirD@67.35.219.196: If you read the first part of the End User License Agreement... | ||
| WhoGivesARatsAss | [mail] Feb 18 2003, 09:25 pm EDT | |
| ok tell me one thing.. how many cds is splinter cell on exactly so i get the right & complete version.. also abt MGS2: Substance?!? anyone.. | ||
Showing 10 newest replies out of 21: gifted_ret4rd: HAHAAH. THIS GUY IS AN ASS HAHA WHO DA FUCK CARES HOW MANY ... NiteWing74: duh.. ok 'tard... whatever you say lil girl. ReDeeMeR: WGARA lives in afghanistan I think and their economy aint th... ridder@202.7.209.125: WhosGARA lives in a hut in kabul..He made his motherboard fr... NiteWing74: It's too bad all you jealous freaks have to pick on WGARA...... WhoGivesARatsAss: Actually i BUY pirated cds.. :).. not d/l NiteWing74: Well then... that's a whole other story! You're paying, just... gifted_ret4rd: HAHAHAH RIDDER, GOOD 1 hahah lol waxsta@141.241.30.254: 3 cds Schadenfreude@128.138.34.218: NiteWing74....you're a stupid kid. How about hopping off of ... | ||
| Hitman | [mail] Feb 19 2003, 10:32 am EDT | |
| This is definately the best looking pc game i've ever played.. looks and overall play wise I will base any game I decide to buy on this one, that doesn't say much though considering this is the first game i'm willing to buy in the last 4 - 5 years..lol. I've played both demos and they ran ultra smooth on my system, I don't understand how something that looks so damn hi-spec runs so smoothly and then something like Unreal2 runs so crappy(note I haven't played unreal2 i'm going off of what I see people say on the site). The second demo is sweet.. M$ got rid of the jaggies in the shadow. I give it a 95 and I haven't even played the full game yet. |
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| NiteWing74 | [mail] Feb 19 2003, 04:47 pm EDT | |
| Hey everybody. Looks like we gots a couple'a Einsteins visiting us today. ReDeeMeR, Marc, Yian, etc... let's all give Abcess and sHit_stOrm a fond hello... STFU you ignorant TROLLS. You want respect kiddies? You need to show a little. We would welcome you to the community with open arms, but then you HAD to be jagoffs. You could have had REAL peeps to talk with, but you had to be dumbshits. Now you don't get nothin but shit. Welcome to ActionTrip, "boyz". |
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s0ul_st0rm: Errr..Ive been here for over year, Genious.. *rolls eyes* s0ul_st0rm: Yea I know go ahead make ur wise ass crack..lol..I know what... ridder@202.7.209.125: NiteWings a know all-tryard earning browny points from his f... NiteWing74: LMFAO... You're so cute ridder... gifted_ret4rd: OMG, NOW HE THINKS UR CUTE, RIDDER..SEE? I ALWAYS KNEW HE WA... NiteWing74: LMAO unskinnybob: "...and can you feel the love tonight" -Elton John | ||
| NiteWing74 | [mail] Feb 19 2003, 04:59 pm EDT | |
| LMFAO heh heh.. uh.. he said "owned".. heh heh. Yeah! Yeah! LMFAO |
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| NiteWing74 | [mail] Feb 19 2003, 05:06 pm EDT | |
| 22 posts = "over a year"? Two posts a month doesn't count as "being here". I've been actively posting for over a year and I havn't seen your bullshit since recently. Grow up man. This ain't about you. Or your need for attention. This thread is about Splinter Cell and the review. On that Note: Awesome review! Even better game! Deemer, when you pick it up... let me know what you think man. The "full" game blows the shit outta the demos. |
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ReDeeMeR: rgr. | ||
| NiteWing74 | [mail] Feb 19 2003, 05:11 pm EDT | |
| Absent.. Sorry dude. Didn't mean to include you in the flames man. You'r cool. The "other" idiot just needed to be reminded he was an idiot and I didn't mean to blast you too. PEACE |
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gifted_ret4rd: AND U NEED TO BE REMINDED THAT U SUCK DONKEY DICK. UR A LIL... NiteWing74: LOL... man, my DAUGHTER could probably kick your ass. Anybo... ReDeeMeR: Man, NiteWing74 his name tells everything ;) NiteWing74: Yeah, I know :)... Hey retard, try turning off the caps lock... gifted_ret4rd: STFU!!..U DUMBASS, KNOW IT ALL, CHARLES BRONSON WANNA-BE!!..... ReDeeMeR: gifted_ret4rd is PWNED! NiteWing74: I havn't laughed this hard in ages! LMAO.. unskinnybob: I didn't know they let girl scouts in the marines Schadenfreude@128.138.34.218: I sure feel sorry for someone's daughter. | ||
| WhoGivesARatsAss | [mail] Feb 19 2003, 09:27 pm EDT | |
| ok boys thats enuff.. whew we had a night here.. thanks Redeemer and NiteWing74 for writing there for me.. ok.. about piracy.. u little fucking bitches.. soul motherfucker and whos that huh.. fucked up retard.. i HAVE to buy pirated cds ok.. not coz i love em or anything coz US fuck publishers dont RELEASE them here.. so they HAVE NO FUCKING RIGHTS TO COME HERE and put legislations on us.. happy now.. I enjoy games and thats about it.. lastly, AT does not endorse piracy.. for every piracy related topic i have posted.. none of the AT Editors reply.. and thats fine by me coz of the fact that its not allowed.. u little teeny dicks have no idea of what you are talking about.. example.. AT Editors are reading this but not replying.. coz they dont want flaming threads.. now get a life boys.. | ||
NiteWing74: Let em keep talkin.. I havn't laughed this hard in ages. The... WhoGivesARatsAss: HAHA ROFLMAO :) :D@203.19.124.37: He was at a cafe..hes my friend ahahaahaa..I am too :D:D gifted_ret4rd: Oh I c.. So Basically All u r doing is justifying ur wrongs... NiteWing74: Keep livin up to that name retard.. LMAO Schadenfreude@128.138.34.218: ummmmm....I think that Mastercard rip is worded in a way tha... | ||
| WhoGivesARatsAss | [mail] Feb 19 2003, 09:28 pm EDT | |
| p.s. i dont live in Afghanistan or Kabul.. i live in Pakistan.. now eat ur momas shit u little bitches.. | ||
| NiteWing74 | [mail] Feb 19 2003, 09:49 pm EDT | |
| ROFLMAO | ||
WhoGivesARatsAss: ;-) | ||
| NiteWing74 | [mail] Feb 19 2003, 09:58 pm EDT | |
| You know.. It's hilarious. I stick up for peeps here and a couple of morons flame me and call me a brown noser and other bullshit. BUT... Isn't it funny that when somebody stands up to one of those fuckin retards, they flock together and stick up for each other?! They MUST be gay. They have GOT to be. I mean shit, I KNOW who the guys are that I'm cool with, but these morons don't even realise that they are doing EXACTLY what they say I'm doing. They're coming to each others defense and protecting each others glory hole from the reaming we're all givin em! What's the matter guys? You too stupid to actually discuss games? You too stupid to realise this is a gaming site and thats what we do here? C'mon, nobodys impressed with your idiotic posts. All they prove is that you have serious issues with your own masculinity. I might call people idiots or dickheads or whatever, but I don't strut around saying I could kick everybodies ass (only the weakest little bitches do that, cause they're afraid everybody will find out how insecure and childish they really are). So you guys (soul_storm, ridder, retard, etc..) keep on showing us how "tough" you are.. We love a good laugh now and then. LOL [ This comment was edited by NiteWing74 on Feb 20 2003, 03:04 GMT ] |
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Ridder@203.19.124.37: The problem is..why are you even bothering with us when you ... NiteWing74: you are absolutely right.. damn. You got me. I lied. LOL gifted_ret4rd: Ridder is the man, and knows his shit ok?..Has nothing to do... NiteWing74: LOL.. "knows his shit"... Bet he knows yours too, sally.. Ridder@202.7.209.124: LOL | ||
| WhoGivesARatsAss | [mail] Feb 19 2003, 10:10 pm EDT | |
| oo yeah baby bring it on.. i am going to kick ur ass.. i am going to stick my dick up ur hole.. yeah.. aw crap! i am acting like a bitch.. i just realized.. see soul crap look what ya made me do.. (/kidding for all the little moronic bitches whod actually think i meant that.. and yeah that include u two little punks storm and retard) |
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| Hitman | [mail] Feb 19 2003, 11:15 pm EDT | |
| lol the noobs got roasted alive.. maybe next time they decide to kick in the door somewhere they will thread the water lightly at first. | ||
gifted_ret4rd: Hitman get a fukkin clue u stupid shit..IM SOOOOOOOO ASHAAAA... NiteWing74: Yup.. retarded. "thread" was a pun, you dipshit. And there y... | ||
| NiteWing74 | [mail] Feb 19 2003, 11:24 pm EDT | |
| lol.. they had the chance to join the community and they fucked it up. We ALL like to flame each other occassionally, but theres a definate line between good spirited fun and just plain being an ass. I'd give em a second chance if they actually cared. Peace |
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Bwhaha@203.19.124.37: Ridder : Laugh at my face and you wont see whats coming Crap... Ridder@203.19.124.37: Ok guys..Let shake hands..make up whatever....Even I know,,,... Ridder@202.7.209.125: Do you like BS or something. Have you got some sort of bovin... NiteWing74: Oh look.. ridders IP changed.. guess he's too smart for us..... Ridder@213.226.141.197: Yes, because obviously I'm so fucking gay, yay! Ridder@202.7.209.124: :) | ||
| WhoGivesARatsAss | [mail] Feb 20 2003, 12:12 am EDT | |
| welcome to the club :) | ||
| John | [mail] Feb 20 2003, 06:07 pm EDT | |
| Psssh. Lamers. | ||
| SaintDL | [mail] Feb 20 2003, 11:25 pm EDT | |
| ya know a comment on review will turn out to be another great classic at AT. boy i love this shit. definitely the "today's special" in mah everyday visit to AT. oh god i love this shit LOL!!! |
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| NiteWing74 | [mail] Feb 24 2003, 11:36 pm EDT | |
| Damn... hit the button twice :P
[ This comment was edited by NiteWing74 on Feb 25 2003, 04:39 GMT ] |
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| NiteWing74 | [mail] Feb 24 2003, 11:38 pm EDT | |
| Now THAT was a FUN thread! Cool! Hope everybody enjoyed it as much as me... LOL. . PEACE :P |
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| taglag | [mail] Sep 26 2003, 03:01 pm EDT | |
| Now this game ROCK!!!!, I have played so many different types of computer games over the Years that it is seldom that i find anything thats really, really! new. Right away you see the unreal tournament 2003 engine at its absolute best. sneak, sneak, sneak...its just way to cool for words. The only complaint i see about this game for me was that it was over to quick. I really hope they turn out a few more maps for it. I understand there is and extra map on the PS2 version, and that you can download one for the XBOX. I hope they do that for the PC as well, and i can't wait for the next installment. |
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